From d8511f4ad3bc3a326de7f7af2fb8703d5f471e36 Mon Sep 17 00:00:00 2001 From: Elizabeth Hunt Date: Sun, 2 Mar 2025 16:32:01 -0700 Subject: run prettier --- src/engine/levels/CarCadr.ts | 2 +- src/engine/levels/LevelSelection.ts | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'src/engine/levels') diff --git a/src/engine/levels/CarCadr.ts b/src/engine/levels/CarCadr.ts index 07c6f11..8875623 100644 --- a/src/engine/levels/CarCadr.ts +++ b/src/engine/levels/CarCadr.ts @@ -75,4 +75,4 @@ export class CarCadr extends Level { entities.forEach((entity) => game.addEntity(entity)); } -} \ No newline at end of file +} diff --git a/src/engine/levels/LevelSelection.ts b/src/engine/levels/LevelSelection.ts index 9e46274..d1a486b 100644 --- a/src/engine/levels/LevelSelection.ts +++ b/src/engine/levels/LevelSelection.ts @@ -20,7 +20,7 @@ export class LevelSelection extends Level { const unlocked = levelSystem.getUnlockedLevels(); const renderableLevels = LEVELS.filter( - ({ name }) => name !== LevelNames.LevelSelection + ({ name }) => name !== LevelNames.LevelSelection, ); const radiansPerLevel = (2 * Math.PI) / renderableLevels.length; renderableLevels @@ -44,10 +44,10 @@ export class LevelSelection extends Level { // random grass return new Grass({ x: Math.floor( - normalRandom(dimensions.width / 2, dimensions.width / 4, 1.5) + normalRandom(dimensions.width / 2, dimensions.width / 4, 1.5), ), y: Math.floor( - normalRandom(dimensions.height / 2, dimensions.height / 4, 1.5) + normalRandom(dimensions.height / 2, dimensions.height / 4, 1.5), ), }); }) -- cgit v1.2.3-70-g09d2