1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
|
import { Entity, EntityNames } from ".";
import { Game } from "..";
import { BoundingBox, Colliding, Grid, Sprite } from "../components";
import { IMAGES, SPRITE_SPECS, SpriteSpec, Sprites } from "../config";
import { Coord2D } from "../interfaces";
export class Curry extends Entity {
private static spriteSpec: SpriteSpec = SPRITE_SPECS.get(
Sprites.CURRY,
) as SpriteSpec;
constructor(gridPosition: Coord2D) {
super(EntityNames.Curry);
this.addComponent(new Grid(gridPosition));
this.addComponent(new Colliding(this.collisionHandler));
this.addComponent(
new BoundingBox(
{
x: 0,
y: 0,
},
{
width: Curry.spriteSpec.width,
height: Curry.spriteSpec.height,
},
0,
),
);
this.addComponent(
new Sprite(
IMAGES.get(Curry.spriteSpec.sheet)!,
{ x: 0, y: 0 },
{
width: Curry.spriteSpec.width,
height: Curry.spriteSpec.height,
},
Curry.spriteSpec.msPerFrame,
Curry.spriteSpec.frames,
),
);
}
private collisionHandler(game: Game, entity: Entity) {
if (entity.name === EntityNames.Player) {
game.removeEntity(this.id);
game.stop();
}
}
}
|