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author | Logan Hunt <loganhunt@simponic.xyz> | 2022-04-19 16:51:15 -0600 |
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committer | Logan Hunt <loganhunt@simponic.xyz> | 2022-04-19 16:51:15 -0600 |
commit | 20b7944602626f19a538e976a57d1d344e10f71b (patch) | |
tree | 24896f9fcc4d2095a64e0ae58cd513b88f41e282 /src/bootstrap.js | |
parent | 58ceff79496f60969eecb28a767b1ea28292becb (diff) | |
download | bbiy-20b7944602626f19a538e976a57d1d344e10f71b.tar.gz bbiy-20b7944602626f19a538e976a57d1d344e10f71b.zip |
Add music/sounds; fix a bug where you could attempt to resume a game when it was won
Diffstat (limited to 'src/bootstrap.js')
-rw-r--r-- | src/bootstrap.js | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bootstrap.js b/src/bootstrap.js index 4519ed2..09e7ec5 100644 --- a/src/bootstrap.js +++ b/src/bootstrap.js @@ -53,7 +53,7 @@ game.bootstrap = (() => { "wordWin", "wordYou", "water" ].map((x) => assets[x] = `assets/image/${x}.png`); [ - "background-music", "death", "move", "win" + "music", "death", "move", "win" ].map((x) => assets[x] = `assets/sound/${x}.mp3`); const loadScripts = function(onDone) { |