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authorLogan Hunt <loganhunt@simponic.xyz>2022-04-18 21:07:55 -0600
committerLogan Hunt <loganhunt@simponic.xyz>2022-04-18 21:07:55 -0600
commit9b597426ac45775f63b1fe4365c6fa8f3c3179af (patch)
tree0768f5aebcd9ef9f60824f389e1e197f32e4e578 /src/systems/grid.js
parent1cffeb5520e416893a93545dc4356365b762a1f7 (diff)
downloadbbiy-9b597426ac45775f63b1fe4365c6fa8f3c3179af.tar.gz
bbiy-9b597426ac45775f63b1fe4365c6fa8f3c3179af.zip
Wow this is some shitty fucking code god damn
Diffstat (limited to 'src/systems/grid.js')
-rw-r--r--src/systems/grid.js4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/systems/grid.js b/src/systems/grid.js
index 6add388..6d4cf84 100644
--- a/src/systems/grid.js
+++ b/src/systems/grid.js
@@ -32,7 +32,7 @@ game.system.Grid = (entitiesGrid) => {
const { x, y } = entity.components.gridPosition;
entitiesGrid[y][x].set(entity.id, entity);
});
- }
+ };
const update = (_elapsedTime, entities, changedIds) => {
gridEntities = Object.keys(entities).filter((x) => entities[x].hasComponent("gridPosition")).map((x) => entities[x]);
@@ -68,4 +68,4 @@ game.system.Grid = (entitiesGrid) => {
return { gameCoordsToGrid, gridCoordsToGame, update, gridWidth, gridHeight };
-}; \ No newline at end of file
+};