diff options
Diffstat (limited to 'src/systems')
-rw-r--r-- | src/systems/.collision.js.swp | bin | 0 -> 12288 bytes | |||
-rw-r--r-- | src/systems/.particle.js.swp | bin | 0 -> 12288 bytes | |||
-rw-r--r-- | src/systems/.render.js.swp | bin | 0 -> 12288 bytes | |||
-rw-r--r-- | src/systems/collision.js | 18 | ||||
-rw-r--r-- | src/systems/keyboardInput.js | 2 | ||||
-rw-r--r-- | src/systems/particle.js | 57 | ||||
-rw-r--r-- | src/systems/render.js | 11 |
7 files changed, 71 insertions, 17 deletions
diff --git a/src/systems/.collision.js.swp b/src/systems/.collision.js.swp Binary files differnew file mode 100644 index 0000000..40fcae8 --- /dev/null +++ b/src/systems/.collision.js.swp diff --git a/src/systems/.particle.js.swp b/src/systems/.particle.js.swp Binary files differnew file mode 100644 index 0000000..ab5d138 --- /dev/null +++ b/src/systems/.particle.js.swp diff --git a/src/systems/.render.js.swp b/src/systems/.render.js.swp Binary files differnew file mode 100644 index 0000000..741856a --- /dev/null +++ b/src/systems/.render.js.swp diff --git a/src/systems/collision.js b/src/systems/collision.js index 08a1d91..0070ee7 100644 --- a/src/systems/collision.js +++ b/src/systems/collision.js @@ -39,19 +39,11 @@ game.system.Collision = (entitiesGrid) => { entity.removeComponent("momentum"); } else { entitiesToPush.map((e) => { -// const particles = game.createBorderParticles({ -// colors: ["#16f7c9", "#0d6e5a", "#2fa18a", "#48cfb4", "#58877d", "#178054", "#2cdb92"], -// maxSpeed: 0.20, -// minRadius: 1, -// maxRadius: 3, -// minLife: 100, -// maxLife: 300, -// minAmount: 20, -// maxAmount: 50, -// }); -// particles.addComponent(game.components.Position(e.components.position)); -// particles.addComponent(game.components.Appearance({width: game.canvas.width / game.config.xDim, height: game.canvas.height / game.config.yDim})); -// game.entities[particles.id] = particles; + const pushedParticleSpawner = game.createBorderParticles(); + pushedParticleSpawner.addComponent(game.components.Position(e.components.position)); + pushedParticleSpawner.addComponent(game.components.Appearance({width: game.canvas.width / game.config.xDim, height: game.canvas.height / game.config.yDim})); + game.entities[pushedParticleSpawner.id] = pushedParticleSpawner; + e.addComponent(game.components.Momentum({...momentum})) }); } diff --git a/src/systems/keyboardInput.js b/src/systems/keyboardInput.js index 50afda1..80feeef 100644 --- a/src/systems/keyboardInput.js +++ b/src/systems/keyboardInput.js @@ -33,4 +33,4 @@ game.system.KeyboardInput = (undoSystem) => { }; window.addEventListener("keydown", keyPress); return { keys, update }; -}
\ No newline at end of file +} diff --git a/src/systems/particle.js b/src/systems/particle.js new file mode 100644 index 0000000..e58c0a0 --- /dev/null +++ b/src/systems/particle.js @@ -0,0 +1,57 @@ +game.system.Particle = () => { + "use strict"; + const particleSpawners = {}; + + const particleSpawner = ({colors, maxAmount, minAmount, minLife, maxLife, minRadius, maxRadius, maxSpeed, spawnFunction}) => { + return Array(randomInRange(minAmount, maxAmount)).fill(0).map(() => { + let particleSpec = { + x: Math.random(), + y: Math.random(), + dx: Math.random() * maxSpeed - maxSpeed / 2, + dy: Math.random() * maxSpeed - maxSpeed / 2, + radius: randomInRange(minRadius, maxRadius), + color: colors[randomInRange(0, colors.length-1)], + lifetime: randomInRange(minLife, maxLife), + elapsed: 0, + }; + if (spawnFunction) { + particleSpec = {...particleSpec, ...spawnFunction(particleSpec)}; + } + return particleSpec; + }); + } + + const update = (elapsedTime, entities, _changedIds) => { + for (let id in entities) { + const entity = entities[id]; + if (entity.hasComponent("particles")) { + if (!particleSpawners[entity.id]) { + particleSpawners[entity.id] = particleSpawner(entity.components.particles.spec.spec); + entities[id].particleSprite = game.graphics.Sprite({ + drawFunction: (elapsedTime, {x, y, width, height}, context) => { + let particleSpawner = particleSpawners[entity.id]; + particleSpawner.map((particleSpec) => particleSpec.elapsed += elapsedTime); + particleSpawners[id] = particleSpawner.filter((particleSpec) => particleSpec.lifetime > particleSpec.elapsed); + particleSpawner = particleSpawners[id]; + if (particleSpawner.length === 0) { + entities[id].removeComponent("alive"); + } + particleSpawner.map((particleSpec) => { + const position = {x: (particleSpec.x * width) + x + particleSpec.dx * particleSpec.elapsed, y: (particleSpec.y * height) + y + particleSpec.dy * particleSpec.elapsed}; + const fill = context.fillStyle; + context.fillStyle = particleSpec.color; + context.beginPath(); + context.arc(position.x, position.y, particleSpec.radius, 0, 2 * Math.PI); + context.fill(); + context.fillStyle = fill; + }); + } + }); + } + } + } + return new Set(); + }; + + return { update }; +}; diff --git a/src/systems/render.js b/src/systems/render.js index d3bacb8..adc8355 100644 --- a/src/systems/render.js +++ b/src/systems/render.js @@ -10,12 +10,17 @@ game.system.Render = (graphics) => { }); sortedEntities.forEach((entity) => { - if (entity.hasComponent("position") && entity.hasComponent("appearance") && entity.hasComponent("sprite")) { - game.sprites[entity.components.sprite.spriteName].draw(elapsedTime, {...entity.components.position, ...entity.components.appearance}); + if (entity.hasComponent("position") && entity.hasComponent("appearance")) { + const drawSpec = {...entity.components.position, ...entity.components.appearance}; + if (entity.hasComponent("sprite")) { + game.sprites[entity.components.sprite.spriteName].draw(elapsedTime, drawSpec); + } else if (entity.hasComponent("particles")) { + entity.particleSprite.draw(elapsedTime, drawSpec); + } } }); return new Set(); } return { update }; -};
\ No newline at end of file +}; |