diff options
Diffstat (limited to 'src/utils')
-rw-r--r-- | src/utils/loadLevel.js | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/src/utils/loadLevel.js b/src/utils/loadLevel.js new file mode 100644 index 0000000..4f0c701 --- /dev/null +++ b/src/utils/loadLevel.js @@ -0,0 +1,66 @@ +game.loadLevel = (level) => { + const entities = {}; + const config = {...level.gridSize}; + for (let y = 0; y < level.gridSize.yDim; y++) { + for (let x = 0; x < level.gridSize.xDim; x++) { + const cell = level.level[y][x]; + cell.forEach((letter) => { + let entity; + switch (letter) { + case 'b': + entity = game.createBigBlue(); + break; + case 'h': + entity = game.createHedge(); + break; + case 'r': + entity = game.createRock(); + break; + case 'f': + entity = game.createFlag(); + break; + case 'l': + entity = game.createFloor(); + break; + case 'w': + entity = game.createWall(); + break; + case 'W': + entity = game.createWordWall(); + break; + case 'I': + entity = game.createWordIs(); + break; + case 'S': + entity = game.createWordStop(); + break; + case 'R': + entity = game.createWordRock(); + break; + case 'P': + entity = game.createWordPush(); + break; + case 'B': + entity = game.createWordBigBlue(); + break; + case 'Y': + entity = game.createWordYou(); + break; + case 'F': + entity = game.createWordFlag(); + break; + case 'X': + entity = game.createWordWin(); + break; + default: + break; + } + if (entity) { + entity.addComponent(game.components.GridPosition({x, y})); + entities[entity.id] = entity; + } + }); + } + } + return [entities, config]; +};
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