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bootstrap.js
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Author
2022-04-13
Move sprites to their own bootstrap object due to race condition when ↵
Logan Hunt
loading graphics
2022-04-12
Add menuing system with level select and control changing
Logan Hunt
2022-04-11
Move particle stuff to a system to simplify spawning particles
Logan Hunt
2022-04-10
Unlimited undo; add spritename component instead of sprites on each entity; ↵
Logan Hunt
update canvas on game object
2022-04-05
Finish adding all entities
Logan Hunt
2022-04-05
Added collision system, added changedId's which doesn't do anything rn
Logan Hunt
2022-04-05
Checkpoint with particles
Logan Hunt
2022-04-05
Add stop component; entites are stackable when they arrive at a stop ↵
Logan Hunt
component. Maybe this is wrong?
2022-04-04
Fix flickering issue by having singleton sprites; add loading priority; load ↵
Logan Hunt
levels from source
2022-04-02
Movement bug with two+ pushable entities
Logan Hunt
2022-04-02
the mess that is pushable
phat_sumo
2022-04-02
Simple controlling system
Logan Hunt
2022-04-02
Grid system & simple physics
Logan Hunt
2022-04-01
update bootstrap, fix flag.js filename, add rock
phat_sumo
2022-04-01
Fix sprites
Logan Hunt
2022-03-27
Initial commit - a working dynamic loader with Express
Logan Hunt