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Age
Commit message (
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Author
2022-04-19
Make flag and wall sinkable&burnable
Logan Hunt
2022-04-19
Finish rule system; add burn and sink; particle effects on kill, sink
Logan Hunt
2022-04-18
Wow this is some shitty fucking code god damn
Logan Hunt
2022-04-13
remove dynamic coloring, recolor sprites
phat_sumo
2022-04-11
Remove swp's
Logan Hunt
2022-04-11
Move particle stuff to a system to simplify spawning particles
Logan Hunt
2022-04-10
Unlimited undo; add spritename component instead of sprites on each entity; ↵
Logan Hunt
update canvas on game object
2022-04-06
convert hedge to grayscale, fix lava entity to use the new sprites, wordIs ↵
phat_sumo
is pushable, dynamically color sprites
2022-04-05
Finish adding all entities
Logan Hunt
2022-04-05
Checkpoint with particles
Logan Hunt
2022-04-05
Add stop component; entites are stackable when they arrive at a stop ↵
Logan Hunt
component. Maybe this is wrong?
2022-04-04
Fix flickering issue by having singleton sprites; add loading priority; load ↵
Logan Hunt
levels from source
2022-04-02
Rm flag.png
Logan Hunt
2022-04-02
Grid system & simple physics
Logan Hunt
2022-04-01
update bootstrap, fix flag.js filename, add rock
phat_sumo
2022-04-01
add new entities. they still need new components as we add them
phat_sumo
2022-04-01
Fix sprites
Logan Hunt