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Author
2022-04-18
Wow this is some shitty fucking code god damn
Logan Hunt
2022-04-12
Add menuing system with level select and control changing
Logan Hunt
2022-04-11
Remove swp's
Logan Hunt
2022-04-11
Move particle stuff to a system to simplify spawning particles
Logan Hunt
2022-04-10
Forgot about that. Whoops
Logan Hunt
2022-04-10
Make sure we don't double-buffer an input causing undo to become stuck
Logan Hunt
2022-04-10
Unlimited undo; add spritename component instead of sprites on each entity; ↵
Logan Hunt
update canvas on game object
2022-04-07
Add particles to pushing entities
Logan Hunt
2022-04-05
Added collision system, added changedId's which doesn't do anything rn
Logan Hunt
2022-04-05
Checkpoint with particles
Logan Hunt
2022-04-05
Add stop component; entites are stackable when they arrive at a stop ↵
Logan Hunt
component. Maybe this is wrong?
2022-04-04
Fix flickering issue by having singleton sprites; add loading priority; load ↵
Logan Hunt
levels from source
2022-04-04
Fix moveable components when multiple moveable entities
Logan Hunt
2022-04-04
Fix pushable bugs
Logan Hunt
2022-04-02
Movement bug with two+ pushable entities
Logan Hunt
2022-04-02
the mess that is pushable
phat_sumo
2022-04-02
Simple controlling system
Logan Hunt
2022-04-02
Fix out-of-bounds issues
Logan Hunt
2022-04-02
Grid system & simple physics
Logan Hunt
2022-04-01
Fix sprites
Logan Hunt