From dee568c51dbf2393aa7bd75f4241602af8022a2c Mon Sep 17 00:00:00 2001 From: Logan Hunt Date: Mon, 4 Apr 2022 18:30:11 -0600 Subject: Fix flickering issue by having singleton sprites; add loading priority; load levels from source --- src/entities/liquid.js | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/entities/liquid.js') diff --git a/src/entities/liquid.js b/src/entities/liquid.js index d912ec9..8c7d8ea 100644 --- a/src/entities/liquid.js +++ b/src/entities/liquid.js @@ -1,5 +1,7 @@ game.createLiquid = () => { + // TODO: Split this into two entities: water and lava const liquid = game.Entity(); + liquid.addComponent(game.components.LoadPriority({priority: 5})); liquid.addComponent(game.components.Position({x: 0, y: 0})); liquid.addComponent(game.components.Appearance({rot: 0, width: 100, height: 100})); liquid.sprite = game.graphics.Sprite({ -- cgit v1.2.3-70-g09d2