From 69b5f4448c1cbd00ebcb6f444f2434cc272b7e97 Mon Sep 17 00:00:00 2001 From: Logan Hunt Date: Sun, 10 Apr 2022 22:13:05 -0600 Subject: Unlimited undo; add spritename component instead of sprites on each entity; update canvas on game object --- src/entities/wordLava.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/entities/wordLava.js') diff --git a/src/entities/wordLava.js b/src/entities/wordLava.js index dc50bf3..bb7a005 100644 --- a/src/entities/wordLava.js +++ b/src/entities/wordLava.js @@ -5,6 +5,6 @@ game.createWordLava = () => { wordLava.addComponent(game.components.Pushable({pushable: true})); wordLava.addComponent(game.components.Alive()); - wordLava.sprite = game.sprites.wordLava; + wordLava.addComponent(game.components.Sprite({spriteName: "wordLava"})) return wordLava; } -- cgit v1.2.3-70-g09d2