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-rw-r--r--lib/chessh/ssh/client/client.ex13
-rw-r--r--lib/chessh/ssh/client/game/game.ex37
-rw-r--r--lib/chessh/ssh/client/menu.ex10
3 files changed, 36 insertions, 24 deletions
diff --git a/lib/chessh/ssh/client/client.ex b/lib/chessh/ssh/client/client.ex
index 72bbb66..3aaed07 100644
--- a/lib/chessh/ssh/client/client.ex
+++ b/lib/chessh/ssh/client/client.ex
@@ -11,8 +11,6 @@ defmodule Chessh.SSH.Client do
@min_terminal_width 64
@min_terminal_height 38
- @max_terminal_width 220
- @max_terminal_height 100
defmodule State do
defstruct tui_pid: nil,
@@ -163,13 +161,10 @@ defmodule Chessh.SSH.Client do
end
defp get_terminal_dim_msg(width, height) do
- case {height > @max_terminal_height, height < @min_terminal_height,
- width > @max_terminal_width, width < @min_terminal_width} do
- {true, _, _, _} -> {true, @clear_codes ++ ["The terminal height is too large."]}
- {_, true, _, _} -> {true, @clear_codes ++ ["The terminal height is too small."]}
- {_, _, true, _} -> {true, @clear_codes ++ ["The terminal width is too large"]}
- {_, _, _, true} -> {true, @clear_codes ++ ["The terminal width is too small."]}
- {false, false, false, false} -> {false, nil}
+ case {height < @min_terminal_height, width < @min_terminal_width} do
+ {true, _} -> {true, @clear_codes ++ ["The terminal height is too small."]}
+ {_, true} -> {true, @clear_codes ++ ["The terminal width is too small."]}
+ {false, false} -> {false, nil}
end
end
diff --git a/lib/chessh/ssh/client/game/game.ex b/lib/chessh/ssh/client/game/game.ex
index 2ee6dca..65b9d10 100644
--- a/lib/chessh/ssh/client/game/game.ex
+++ b/lib/chessh/ssh/client/game/game.ex
@@ -35,16 +35,23 @@ defmodule Chessh.SSH.Client.Game do
def init([
%State{
color: color,
- game: %Game{dark_player_id: dark_player_id, light_player_id: light_player_id}
+ game: %Game{dark_player_id: dark_player_id, light_player_id: light_player_id},
+ player_session: %{player_id: player_id}
} = state
| tail
])
when is_nil(color) do
+ {is_dark, is_light} = {player_id == dark_player_id, player_id == light_player_id}
+
new_state =
- case {is_nil(dark_player_id), is_nil(light_player_id)} do
- {true, false} -> %State{state | color: :dark}
- {false, true} -> %State{state | color: :light}
- {_, _} -> %State{state | color: Enum.random([:light, :dark])}
+ if is_dark || is_light do
+ %State{state | color: if(is_light, do: :light, else: :dark)}
+ else
+ case {is_nil(dark_player_id), is_nil(light_player_id)} do
+ {true, false} -> %State{state | color: :dark}
+ {false, true} -> %State{state | color: :light}
+ {_, _} -> %State{state | color: :light}
+ end
end
init([new_state | tail])
@@ -89,18 +96,22 @@ defmodule Chessh.SSH.Client.Game do
end
binbo_pid = initialize_game(game_id, fen)
- send(client_pid, {:send_to_ssh, Utils.clear_codes()})
new_game = Repo.get(Game, game_id) |> Repo.preload([:light_player, :dark_player])
- new_state = %State{
- state
- | binbo_pid: binbo_pid,
- color: if(new_game.light_player_id == player_session.player_id, do: :light, else: :dark),
- game: new_game
- }
+ player_color =
+ if(new_game.light_player_id == player_session.player_id, do: :light, else: :dark)
- {:ok, new_state}
+ send(client_pid, {:send_to_ssh, Utils.clear_codes()})
+
+ {:ok,
+ %State{
+ state
+ | binbo_pid: binbo_pid,
+ color: player_color,
+ game: new_game,
+ flipped: player_color == :dark
+ }}
end
def init([
diff --git a/lib/chessh/ssh/client/menu.ex b/lib/chessh/ssh/client/menu.ex
index 6c96cc2..b69340c 100644
--- a/lib/chessh/ssh/client/menu.ex
+++ b/lib/chessh/ssh/client/menu.ex
@@ -63,7 +63,6 @@ defmodule Chessh.SSH.Client.Menu do
%Chessh.SSH.Client.Game.State{player_session: player_session, game: game}}}
end) ++
[
- {"Settings", {}},
{"Help", {}}
]
end
@@ -130,7 +129,14 @@ defmodule Chessh.SSH.Client.Menu do
fn {i, {option, _}} ->
[
ANSI.cursor(y + length(logo_lines) + i + 1, x),
- if(i == selected, do: ANSI.format([:bright, :light_cyan, "+ #{option}"]), else: option)
+ if(i == selected,
+ do:
+ ANSI.format_fragment(
+ [:light_cyan, :bright, "> #{option} <", :reset],
+ true
+ ),
+ else: option
+ )
]
end
) ++ [ANSI.home()]