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AgeCommit message (Collapse)Author
2023-02-01Ensure status is continue before sending notifsLogan Hunt
2023-02-01Discord notifs (#14)Simponic
* Add role id to config * Add discord notifications for games * Fix discord discriminant tests
2023-02-01Fix upsert on discord id conflictLogan Hunt
2023-02-01Allow nodes to use default connection API to stop kernel "panic"Logan Hunt
2023-02-01Fuck it. Environment variable hack.Logan Hunt
2023-02-01More config. This is getting tiresomeLogan Hunt
2023-02-01Increase multicast subnet for discoverySimponic
2023-02-01Multicast instead of .hosts.erlangSimponic
2023-01-31Set cookie, remove unnecessary expose'sSimponic
2023-01-31Add discriminator to username when oauth'dSimponic
2023-01-31Increase game creation rate to 3Logan Hunt
2023-01-31Use long names in release distributionLogan Hunt
2023-01-31Fix proxy files and erlang hostsLogan Hunt
2023-01-31Elixir cluster!Logan Hunt
2023-01-31Fix front pwd and epmdLogan Hunt
2023-01-31WhoopsLogan Hunt
2023-01-31Change build dir in buildscriptsLogan Hunt
2023-01-31Incorrect server redirection uri fixLogan Hunt
2023-01-31Distributed build tasks!!Logan Hunt
2023-01-31Add env in frontend docker fileLogan Hunt
2023-01-31Move to discord oauthLogan Hunt
2023-01-31Rate limit game creationLogan Hunt
2023-01-29Add prod to git, move back to no-one user in server docker containerSimponic
2023-01-29Set ssh port in test config, move asciinema-player to reg depsSimponic
2023-01-28Ensure board is flipped when starting a game as dark, move some constants to ↵Simponic
environment variables, minor frontend changes:
2023-01-27Add last move schema, add highlighting in renderer (#13)Simponic
2023-01-27Only select from if piece thereSimponic
2023-01-27Don't allow promotion unless player is same colorSimponic
2023-01-25Fix initial render when game joined by creating new state in genserver init, ↵Simponic
also some more color changes
2023-01-24Update elixir.ymlLogan Hunt
2023-01-24Add redis service for github workflow - will it work first try?Simponic
2023-01-24Ran npm updateLogan Hunt
2023-01-24Redis timeLogan Hunt
2023-01-20Remove annoying alertSimponic
2023-01-20Fix test by reverting expired session closing logicSimponic
2023-01-20Stop screen pid when screen process changesSimponic
2023-01-20Add pagination menusSimponic
2023-01-20Refactor client game for a bitSimponic
2023-01-19Web Client (#11)Logan Hunt
* Github Oauth * A simple frontend * Add middleware proxy on dev * Forward proxy and rewrite path, add oauth to frontend, increase jwt expiry time to 12 hours * Some simple style changes * Add keys as user * Checkpoint - auth is broken * Fix auth and use player model, unrelated to this pr: flip board if dark * Close player session when password or key deleted or put * Add build script - this branch is quickly becoming cringe * Docker v2 - add migration and scripts, fix local storage and index that caused build issues * Ignore keys, proxy api correctly nginx * Finally nginx is resolved jesus christ * Remove max screen dimension limits cuz cringe * Cursor highlight * Add password form, some minor frontend changes as well * Remove cringe on home page * Move to 127.0.0.1 loopback in env * Add github id in player structs for tests
2023-01-17Persistent game (#5)Logan Hunt
* Remove unnecessary server in board * Initial persistent games * Remove done chessh README stuff, warning issue * Show current players and move * Add promotion * Merge default changeset on all status
2023-01-13Merge pull request #4 from Simponic/fix_pubkeyLogan Hunt
Fix pubkey
2023-01-13Move port on testSimponic
2023-01-13Decrease burst ms again, fix insertion error with player session when using ↵Simponic
public key
2023-01-13handle_info instead of cast, @impl in serverkeySimponic
2023-01-13Process linkingLogan Hunt
2023-01-13Selectable menuLogan Hunt
2023-01-13Merge pull request #3 from Simponic/draw_boardLogan Hunt
Draw board
2023-01-13Change some colors aroundLogan Hunt
2023-01-13Remove warningsLogan Hunt
2023-01-13Add flippedSimponic