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path: root/lib/chessh/ssh/client
AgeCommit message (Collapse)Author
2023-10-11space should be a safe character >:(Elizabeth (Lizzy) Hunt
2023-10-09add colors to chatsshElizabeth Hunt
2023-10-04trongleposting betaElizabeth Hunt
2023-10-04initial promptElizabeth Hunt
2023-06-10Use flipElizabeth Hunt
2023-05-29Bots (#23)Elizabeth (Lizzy) Hunt
* squash all the things for bots * fix warnings * change colors a bit and README updates * fix frontend warnings
2023-05-06send notification only from process where player joined and when discord ↵Lizzy Hunt
thread id hasn't been created, set prod log level to info for better debugging
2023-04-22README changes, create thread on join, update package-lock (#21)Elizabeth (Lizzy) Hunt
2023-03-15Add uci menu and fix previous game viewer wrap around move indexLizzy Hunt
2023-03-13Move history (#18)Lizzy Hunt
* store move history * Add previous game viewer
2023-02-22Render currently connected node on main menuLizzy Hunt
2023-02-11Add vim keybindings, man pagesSimponic
2023-02-08Show previous move in message body, which notification is now instant, add ↵Simponic
check highlighting
2023-02-01Discord threads (#16)Simponic
* Add initial support for discord threads * Finish thread creation
2023-02-01Do not send notifications when game is over & fix promotion screen (#15)Simponic
2023-02-01Discord notifs (#14)Simponic
* Add role id to config * Add discord notifications for games * Fix discord discriminant tests
2023-01-31Move to discord oauthLogan Hunt
2023-01-31Rate limit game creationLogan Hunt
2023-01-28Ensure board is flipped when starting a game as dark, move some constants to ↵Simponic
environment variables, minor frontend changes:
2023-01-27Add last move schema, add highlighting in renderer (#13)Simponic
2023-01-27Only select from if piece thereSimponic
2023-01-27Don't allow promotion unless player is same colorSimponic
2023-01-25Fix initial render when game joined by creating new state in genserver init, ↵Simponic
also some more color changes
2023-01-24Redis timeLogan Hunt
2023-01-20Stop screen pid when screen process changesSimponic
2023-01-20Add pagination menusSimponic
2023-01-20Refactor client game for a bitSimponic
2023-01-19Web Client (#11)Logan Hunt
* Github Oauth * A simple frontend * Add middleware proxy on dev * Forward proxy and rewrite path, add oauth to frontend, increase jwt expiry time to 12 hours * Some simple style changes * Add keys as user * Checkpoint - auth is broken * Fix auth and use player model, unrelated to this pr: flip board if dark * Close player session when password or key deleted or put * Add build script - this branch is quickly becoming cringe * Docker v2 - add migration and scripts, fix local storage and index that caused build issues * Ignore keys, proxy api correctly nginx * Finally nginx is resolved jesus christ * Remove max screen dimension limits cuz cringe * Cursor highlight * Add password form, some minor frontend changes as well * Remove cringe on home page * Move to 127.0.0.1 loopback in env * Add github id in player structs for tests
2023-01-17Persistent game (#5)Logan Hunt
* Remove unnecessary server in board * Initial persistent games * Remove done chessh README stuff, warning issue * Show current players and move * Add promotion * Merge default changeset on all status
2023-01-13Process linkingLogan Hunt
2023-01-13Selectable menuLogan Hunt
2023-01-13Change some colors aroundLogan Hunt
2023-01-13Remove warningsLogan Hunt
2023-01-13Add flippedSimponic
2023-01-13Move renderer to its own moduleLogan Hunt
2023-01-13Binbo start linkSimponic
2023-01-11CheckpointSimponic
2023-01-11Done moving menu to genserver architectureSimponic
2023-01-11Checkpoint\?Simponic