From 2b063d19cb98e82e74f8ebe95a8ab730a0285334 Mon Sep 17 00:00:00 2001
From: Elizabeth Hunt <elizabeth.hunt@simponic.xyz>
Date: Mon, 20 Nov 2023 13:08:12 -0700
Subject: run formatter

---
 front/src/routes/man_pages.jsx | 44 +++++++++++++++++++++++++-----------------
 1 file changed, 26 insertions(+), 18 deletions(-)

(limited to 'front/src/routes/man_pages.jsx')

diff --git a/front/src/routes/man_pages.jsx b/front/src/routes/man_pages.jsx
index 1b86f14..b67dd4f 100644
--- a/front/src/routes/man_pages.jsx
+++ b/front/src/routes/man_pages.jsx
@@ -108,29 +108,37 @@ export const ManPages = () => {
         </div>
         <div>
           <ul>
-            <li>Goto <Link to="/bots">/bots</Link> and create a bot, taking note of the new bot's token (keep this private!).</li>
-            <li>Highly recommend <a
-                href="https://ngrok.io"
-                target="_blank"
-                rel="noreferrer"
-              >
+            <li>
+              Goto <Link to="/bots">/bots</Link> and create a bot, taking note
+              of the new bot's token (keep this private!).
+            </li>
+            <li>
+              Highly recommend{" "}
+              <a href="https://ngrok.io" target="_blank" rel="noreferrer">
                 ngrok
-              </a> for testing.</li>
-            <li>A "public" bot can be seen and played against by any player.</li>
-            <li>A "private" bot can be seen and played against by the player which created it.</li>
+              </a>{" "}
+              for testing.
+            </li>
+            <li>
+              A "public" bot can be seen and played against by any player.
+            </li>
+            <li>
+              A "private" bot can be seen and played against by the player which
+              created it.
+            </li>
             <li>
-              A bot's "webhook" is the route that CheSSH will POST a
-              JSON message to upon an update in a game it is playing. Upon a move,
-              it will be immediately POST'd to with a single GameUpdate object, but 
-              when using the "redrive" feature (mostly for testing), an array of game that
-              correspond to games in which it is still the bot's turn:
+              A bot's "webhook" is the route that CheSSH will POST a JSON
+              message to upon an update in a game it is playing. Upon a move, it
+              will be immediately POST'd to with a single GameUpdate object, but
+              when using the "redrive" feature (mostly for testing), an array of
+              game that correspond to games in which it is still the bot's turn:
               <pre>{botMoveRequestSchema}</pre>
             </li>
             <li>
-              After receiving the update, the bot must "respond" with its attempted move,
-              with the plain token (no "Bearer" prefix) in its "Authorization" header, and
-              a body of (given "attempted_move" is the from space appended to the destination space i.e.
-              "e2e4"):
+              After receiving the update, the bot must "respond" with its
+              attempted move, with the plain token (no "Bearer" prefix) in its
+              "Authorization" header, and a body of (given "attempted_move" is
+              the from space appended to the destination space i.e. "e2e4"):
               <pre>{botMoveResponseSchema}</pre>
             </li>
             <li>
-- 
cgit v1.2.3-70-g09d2

