defmodule Chessh.SSH.Client.Board do alias Chessh.SSH.Client alias IO.ANSI require Logger defmodule State do defstruct cursor_x: 0, cursor_y: 0 end use Chessh.SSH.Client.Screen @chess_board_height 8 @chess_board_width 8 def tileIsLight(row, col) do rem(row, 2) == rem(col, 2) end def piece_type(char) do case String.capitalize(char) do "P" -> "pawn" "N" -> "knight" "R" -> "rook" "B" -> "bishop" "K" -> "king" "Q" -> "queen" _ -> nil end end def make_board({tile_width, tile_height}) do rows = Enum.map(0..(@chess_board_height - 1), fn i -> Enum.map(0..(@chess_board_width - 1), fn j -> List.duplicate(if(tileIsLight(i, j), do: ' ', else: '#'), tile_width) end) end) Enum.flat_map(rows, fn row -> Enum.map(1..tile_height, fn _ -> row end) end) end def make_board(fen, {tile_width, tile_height} = tile_dims) do rows = String.split(fen, " ") |> List.first() |> String.split("/") coordinate_to_piece = Enum.zip(rows, 0..(length(rows) - 1)) |> Enum.map(fn {row, rowI} -> {@chess_board_height, pieces_per_row} = Enum.reduce( String.split(row, ""), {0, %{}}, fn char, {curr_column, data} -> case Integer.parse(char) do {skip, ""} -> {curr_column + skip, data} _ -> case piece_type(char) do nil -> {curr_column, data} type -> {curr_column + 1, Map.put( data, "#{rowI}, #{curr_column}", @ascii_chars["pieces"][ if(char != String.capitalize(char), do: "light", else: "dark") ][type] )} end end end ) pieces_per_row end) |> Enum.reduce(%{}, fn pieces_map_for_this_row, acc -> Map.merge(acc, pieces_map_for_this_row) end) board = make_board(tile_dims) Enum.zip_with([board, 1..length(board)], fn [row, rowI] -> curr_y = div(rowI, tile_height) Enum.zip_with([row, 1..length(row)], fn [char, col] -> curr_x = div(col, tile_width) key = "#{rowI}, #{col}" if Map.has_key?(coordinate_to_piece, key) do piece_char = Map.fetch!(coordinate_to_piece, key) |> Enum.at(rowI - curr_y * tile_height) |> String.at(col - curr_x * tile_width) if piece_char == " ", do: String.Chars.to_string(char), else: piece_char else char end end) |> Enum.join("") end) end def render(%Client.State{} = _state) do board = make_board("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1", {9, 5}) [ANSI.home()] ++ Enum.map( Enum.zip(0..(length(board) - 1), board), fn {i, line} -> [ANSI.cursor(i, 0), line] end ) end def handle_input(action, %Client.State{} = state) do case action do _ -> state end end end