From ee3af6b1f0e2ce6b8f27f7f4e33703cca6aaa876 Mon Sep 17 00:00:00 2001 From: Simponic Date: Sat, 15 Aug 2020 15:59:31 -0600 Subject: Optimized level-loading a bit --- source/playerObject.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/playerObject.c') diff --git a/source/playerObject.c b/source/playerObject.c index 98135a2..78b0307 100644 --- a/source/playerObject.c +++ b/source/playerObject.c @@ -3,7 +3,7 @@ void initializePlayerObject (playerObject *object) { // Initialize the point and velocity of a player object object->vel = createVelocity(0, 0); - object->pt = createPoint(15 << FIX_SHIFT, 0 << FIX_SHIFT); + object->pt = createPoint(0 << FIX_SHIFT, 60 << FIX_SHIFT); } playerObject createPlayerObject (OBJ_ATTR *obj_buffer, OBJ_AFFINE *affine_buffer, int pallete_bank, int tile_id) { -- cgit v1.2.3-70-g09d2