From 0ea46a3d721bdefab70f24c4c5573ff568a56cab Mon Sep 17 00:00:00 2001 From: Simponic Date: Thu, 10 Dec 2020 18:10:51 -0700 Subject: Added files --- src/main.py | 73 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 73 insertions(+) create mode 100644 src/main.py (limited to 'src/main.py') diff --git a/src/main.py b/src/main.py new file mode 100644 index 0000000..9e86ae1 --- /dev/null +++ b/src/main.py @@ -0,0 +1,73 @@ +# Author: Logan Hunt + +import pygame +from Graph import Graph +from Node import Node +from globals import * # Global variables + +pygame.init() + +def main(): + screen = pygame.display.set_mode((WIDTH,HEIGHT)) + clock = pygame.time.Clock() + + running = True + update = True + graph = Graph(screen, file="finalGraph.txt") + graph.fromFile() + graph.updateHashLinks() + + nodeUnderMouse = None + + while(running): + # Main loop + for event in pygame.event.get(): + if event.type == pygame.QUIT: + # If the user closed the window + running = False + if event.type == pygame.KEYDOWN: + if event.key == pygame.K_f: + searchTerm = input("What would you like to search for? ") + for i in graph.nodes: + if searchTerm in i.text: + graph.nodesUnderMouse.append(i) + if event.key == pygame.K_c: + graph.nodesUnderMouse = [] + if event.key == pygame.K_SPACE: + if (update): + update = False + else: + update = True + if event.key == pygame.K_p: + for i in graph.nodes: + if (i not in graph.nodesUnderMouse): + graph.nodesUnderMouse.append(i) + + if event.type == pygame.MOUSEBUTTONUP: + mouseX, mouseY = pygame.mouse.get_pos() + for i in graph.nodes: + if(mouseX > i.pos[0] - i.radius and \ + mouseY > i.pos[1] - i.radius and \ + mouseX < i.pos[0] + i.radius and \ + mouseY < i.pos[1] + i.radius): + i.updateB = False + if (i not in graph.nodesUnderMouse): + graph.nodesUnderMouse.append(i) + else: + if i in graph.nodesUnderMouse: + graph.nodesUnderMouse.remove(i) + i.updateB = True + + screen.fill(BLACK) + + if (update): + graph.updateNodePositions(1) + graph.draw() + + pygame.display.flip() + clock.tick(60) + + pygame.quit() + +if __name__ == "__main__": + main() -- cgit v1.2.3-70-g09d2