From 72c6c7de12e9833f52bf2d0718d70f044f8ab57e Mon Sep 17 00:00:00 2001 From: Elizabeth Hunt Date: Thu, 20 Jul 2023 20:47:32 -0700 Subject: a bit of refactoring; importing engine into bun for server --- engine/config/assets.ts | 40 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 engine/config/assets.ts (limited to 'engine/config/assets.ts') diff --git a/engine/config/assets.ts b/engine/config/assets.ts new file mode 100644 index 0000000..51a5303 --- /dev/null +++ b/engine/config/assets.ts @@ -0,0 +1,40 @@ +import type { SpriteSpec } from "./sprites"; +import { SPRITE_SPECS } from "./sprites"; + +export const IMAGES = new Map(); + +export const loadSpritesIntoImageElements = ( + spriteSpecs: Partial[] +): Promise[] => { + const spritePromises: Promise[] = []; + + for (const spriteSpec of spriteSpecs) { + if (spriteSpec.sheet) { + const img = new Image(); + img.src = spriteSpec.sheet; + IMAGES.set(spriteSpec.sheet, img); + + spritePromises.push( + new Promise((resolve) => { + img.onload = () => resolve(); + }) + ); + } + + if (spriteSpec.states) { + spritePromises.push( + ...loadSpritesIntoImageElements(Object.values(spriteSpec.states)) + ); + } + } + + return spritePromises; +}; + +export const loadAssets = () => + Promise.all([ + ...loadSpritesIntoImageElements( + Array.from(SPRITE_SPECS.keys()).map((key) => SPRITE_SPECS.get(key)) + ), + // TODO: Sound + ]); -- cgit v1.2.3-70-g09d2