#include "sacredBird.h" #include "uiDraw.h" #include "UFO.h" // SacredBird constructor SacredBird :: SacredBird() : Bird() { } // Draw SacredBird void SacredBird :: draw() { drawSacredBird( point , 15 ); } // Apply gravity to SacredBird void SacredBird :: applyGravity () { this->velocity.addDy ( -0.1 ); } // Hit SacredBird int SacredBird :: hit() { kill(); return -10; }