#include "standardBird.h" #include "uiDraw.h" // StandardBird constructor StandardBird :: StandardBird() : Bird() { } // Draw StandardBird void StandardBird :: draw() { drawCircle( point , 15 ); } // Apply gravity to StandardBird void StandardBird :: applyGravity () { this->velocity.addDy ( -0.1 ); } // Hit StandardBird int StandardBird :: hit() { kill(); return 1; }