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| author | Elizabeth Hunt <me@liz.coffee> | 2025-10-26 21:38:22 -0700 |
|---|---|---|
| committer | Elizabeth Hunt <me@liz.coffee> | 2025-10-26 21:39:58 -0700 |
| commit | a8e5e723b7e1891c9b352261a3ee4c3d3563e8cf (patch) | |
| tree | 853df79c877d37d7e5d25f52b301aedcc3d5db55 /composeApp/src/commonMain/kotlin/coffee/liz/ecs/animation/AnimationSystem.kt | |
| parent | 395aa7d1c312e495517701be11c21425d9a5838e (diff) | |
| download | abstraction-engine-kt-a8e5e723b7e1891c9b352261a3ee4c3d3563e8cf.tar.gz abstraction-engine-kt-a8e5e723b7e1891c9b352261a3ee4c3d3563e8cf.zip | |
Diffstat (limited to 'composeApp/src/commonMain/kotlin/coffee/liz/ecs/animation/AnimationSystem.kt')
| -rw-r--r-- | composeApp/src/commonMain/kotlin/coffee/liz/ecs/animation/AnimationSystem.kt | 14 |
1 files changed, 11 insertions, 3 deletions
diff --git a/composeApp/src/commonMain/kotlin/coffee/liz/ecs/animation/AnimationSystem.kt b/composeApp/src/commonMain/kotlin/coffee/liz/ecs/animation/AnimationSystem.kt index 7968250..db64ac6 100644 --- a/composeApp/src/commonMain/kotlin/coffee/liz/ecs/animation/AnimationSystem.kt +++ b/composeApp/src/commonMain/kotlin/coffee/liz/ecs/animation/AnimationSystem.kt @@ -7,8 +7,13 @@ import kotlin.time.Duration /** * Updates animation playback state for all [Animator] components in [World]. */ -class AnimationSystem(animationTickRate: Duration) : TickedSystem(animationTickRate) { - override fun update(world: World, ticks: Int) { +class AnimationSystem( + animationTickRate: Duration, +) : TickedSystem(animationTickRate) { + override fun update( + world: World, + ticks: Int, + ) { world.query(Animator::class).forEach { entity -> val animator = entity.get(Animator::class) if (!animator.playing) return@forEach @@ -30,7 +35,10 @@ class AnimationSystem(animationTickRate: Duration) : TickedSystem(animationTickR /** * Advances the animation to the next frame based on loop mode. */ - private fun advanceFrame(animator: Animator, clip: AnimationClip) { + private fun advanceFrame( + animator: Animator, + clip: AnimationClip, + ) { animator.frameIndex += animator.direction.step when (clip.loopMode) { |
