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author | Elizabeth Hunt <elizabeth.hunt@simponic.xyz> | 2024-03-05 22:00:04 -0700 |
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committer | Elizabeth Hunt <elizabeth.hunt@simponic.xyz> | 2024-03-05 22:00:04 -0700 |
commit | ce06fa7c29ba4e3d6137f7aa74fbfe45af0e8b73 (patch) | |
tree | ef17306b0fe5f2f957d9c37638a6af76236c7881 /src/engine/TheAbstractionEngine.ts | |
parent | 110fe21a2340365b7b7cb72f6f44ad13ed39f4ea (diff) | |
download | the-abstraction-engine-ce06fa7c29ba4e3d6137f7aa74fbfe45af0e8b73.tar.gz the-abstraction-engine-ce06fa7c29ba4e3d6137f7aa74fbfe45af0e8b73.zip |
refactor spawners
Diffstat (limited to 'src/engine/TheAbstractionEngine.ts')
-rw-r--r-- | src/engine/TheAbstractionEngine.ts | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/engine/TheAbstractionEngine.ts b/src/engine/TheAbstractionEngine.ts index 09419ff..d7dd28b 100644 --- a/src/engine/TheAbstractionEngine.ts +++ b/src/engine/TheAbstractionEngine.ts @@ -2,7 +2,6 @@ import { Game } from "."; import { Miscellaneous, loadAssets } from "./config"; import { Player, - FunctionBox, Wall, LambdaFactory, Key, @@ -14,8 +13,8 @@ import { FacingDirection, Input, Render, - LambdaFactory as LambdaFactorySpawnSystem, Collision, + GridSpawner, } from "./systems"; export class TheAbstractionEngine { @@ -47,7 +46,7 @@ export class TheAbstractionEngine { height: Miscellaneous.GRID_CELL_HEIGHT, }, ), - new LambdaFactorySpawnSystem(), + new GridSpawner(), new Collision(), new Render(this.ctx), ].forEach((system) => this.game.addSystem(system)); |