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author | Elizabeth Hunt <elizabeth@simponic.xyz> | 2025-03-01 13:10:21 -0700 |
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committer | Elizabeth Hunt <elizabeth@simponic.xyz> | 2025-03-01 13:10:21 -0700 |
commit | 309ed20627ed798c464a9f97d9c32ceb1a314595 (patch) | |
tree | b98d7ec6f6dd3eb3bcc4eaaaf76035ad9a2671a0 /src/engine/systems/Input.ts | |
parent | 8dacee8f73633131fd68935c1e2493dc4beec837 (diff) | |
download | the-abstraction-engine-309ed20627ed798c464a9f97d9c32ceb1a314595.tar.gz the-abstraction-engine-309ed20627ed798c464a9f97d9c32ceb1a314595.zip |
add a reset button!
Diffstat (limited to 'src/engine/systems/Input.ts')
-rw-r--r-- | src/engine/systems/Input.ts | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/engine/systems/Input.ts b/src/engine/systems/Input.ts index c527f29..b11ba84 100644 --- a/src/engine/systems/Input.ts +++ b/src/engine/systems/Input.ts @@ -1,4 +1,4 @@ -import { Grid as GridSystem, SystemNames, System } from "."; +import { Grid as GridSystem, SystemNames, System, Level } from "."; import { Game } from ".."; import { ComponentNames, Grid, Interactable } from "../components"; import { Control } from "../components/Control"; @@ -31,6 +31,10 @@ export class Input extends System { } public update(_dt: number, game: Game) { + if (this.hasSomeKey(KeyConstants.ActionKeys.get(Action.RESET))) { + game.getSystem<Level>(SystemNames.Level).reset(game); + } + game.forEachEntityWithComponent(ComponentNames.Control, (entity) => this.handleMovement(entity, game), ); |