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author | Simponic <loganthebean222@gmail.com> | 2020-08-13 12:07:52 -0600 |
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committer | Simponic <loganthebean222@gmail.com> | 2020-08-13 12:07:52 -0600 |
commit | d8b164e4727c887979d4da6a4011a444749862fc (patch) | |
tree | 63ae5ebfab9c1e438c0c2ccc97668e3ab809bdbd /include/ship.h | |
parent | 40a568c50224c2832aeb13bd469d714d126118e1 (diff) | |
download | asteroids-cs165-d8b164e4727c887979d4da6a4011a444749862fc.tar.gz asteroids-cs165-d8b164e4727c887979d4da6a4011a444749862fc.zip |
Better file structure, stuff is better in general
Diffstat (limited to 'include/ship.h')
-rw-r--r-- | include/ship.h | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/include/ship.h b/include/ship.h new file mode 100644 index 0000000..46b6817 --- /dev/null +++ b/include/ship.h @@ -0,0 +1,32 @@ +#ifndef ship_h +#define ship_h + +#define SHIP_SIZE 10 +#define ROTATE_AMOUNT 6 +#define THRUST_AMOUNT 0.5 + +#include "flyingObject.h" +#include "uiDraw.h" +#include "uiInteract.h" + +using namespace std; + +class Ship : public FlyingObject +{ +private: + float angle; + bool isThrusting; + int fuel; +public: + Ship( const Point &point ) : FlyingObject() , fuel ( 1000 ) , angle ( 90.0 ) , isThrusting( false ) { setPoint ( point ); } + float getAngle() const { return this->angle; } + float getFuel() { return this->fuel; } + void setFuel ( const int fuel ) { this->fuel - fuel; } + void thrust( const bool isUp ); + void rotate( const bool isRight ); + bool getIsThrusting() { return isThrusting; } + void setThrusting( const bool isThrusting ) { this->isThrusting = isThrusting; } + void draw() const; +}; + +#endif /* ship_h */ |