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authorSimponic <loganthebean222@gmail.com>2020-08-13 12:07:52 -0600
committerSimponic <loganthebean222@gmail.com>2020-08-13 12:07:52 -0600
commitd8b164e4727c887979d4da6a4011a444749862fc (patch)
tree63ae5ebfab9c1e438c0c2ccc97668e3ab809bdbd /src/game.cpp
parent40a568c50224c2832aeb13bd469d714d126118e1 (diff)
downloadasteroids-cs165-d8b164e4727c887979d4da6a4011a444749862fc.tar.gz
asteroids-cs165-d8b164e4727c887979d4da6a4011a444749862fc.zip
Better file structure, stuff is better in general
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game.cpp b/src/game.cpp
index f7d4054..2430a10 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -5,9 +5,9 @@
*
*********************************************************************/
-#include "game.h"
-#include "uiDraw.h"
-#include "bullet.h"
+#include "../include/game.h"
+#include "../include/uiDraw.h"
+#include "../include/bullet.h"
// These are needed for the getClosestDistance function...
#include <limits>
#include <iostream>