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author | Simponic <loganthebean222@gmail.com> | 2020-06-30 20:10:29 -0600 |
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committer | Simponic <loganthebean222@gmail.com> | 2020-06-30 20:10:29 -0600 |
commit | 3010473314505bd948c687ac644b7d87ef03298d (patch) | |
tree | e7099f6c431305cdd041d32ba244eb6360eec2f9 /src/makefile | |
parent | 7a60ab9f178dd813c876fcf8e25c947f9a9a5e06 (diff) | |
download | asteroids-cs165-3010473314505bd948c687ac644b7d87ef03298d.tar.gz asteroids-cs165-3010473314505bd948c687ac644b7d87ef03298d.zip |
Updated file structure and changed indents to spaces
Diffstat (limited to 'src/makefile')
-rw-r--r-- | src/makefile | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/src/makefile b/src/makefile new file mode 100644 index 0000000..22b20f7 --- /dev/null +++ b/src/makefile @@ -0,0 +1,71 @@ +# Author: +# Logan Hunt +# Summary: +# Play the game asteroids +# Above and Beyond +# Changed colors +# Added fuel +# rotation: -1 units/frame +# movement: -3 units/frame +# Made sure that initially, trajectories of rocks will +# not hit ship +# There's a chance of medium asteroids spawning at the start +# The initial amount of large rocks is random +############################################################### + + +LFLAGS = -lglut -lGLU -lGL + +############################################################### +# Build the main game +############################################################### +a.out: driver.o game.o uiInteract.o uiDraw.o point.o velocity.o flyingObject.o ship.o bullet.o rocks.o + g++ driver.o game.o uiInteract.o uiDraw.o point.o velocity.o flyingObject.o ship.o bullet.o rocks.o $(LFLAGS) + +############################################################### +# Individual files +# uiDraw.o Draw polygons on the screen and do all OpenGL graphics +# uiInteract.o Handles input events +# point.o The position on the screen +# game.o Handles the game interaction +# velocity.o Velocity (speed and direction) +# flyingObject.o Base class for all flying objects +# ship.o The player's ship +# bullet.o The bullets fired from the ship +# rocks.o Contains all of the Rock classes +############################################################### +uiDraw.o: uiDraw.cpp uiDraw.h + g++ -c uiDraw.cpp + +uiInteract.o: uiInteract.cpp uiInteract.h + g++ -c uiInteract.cpp + +point.o: point.cpp point.h + g++ -c point.cpp + +driver.o: driver.cpp game.h + g++ -c driver.cpp + +game.o: game.cpp game.h uiDraw.h uiInteract.h point.h velocity.h flyingObject.h bullet.h rocks.h ship.h + g++ -c game.cpp + +velocity.o: velocity.cpp velocity.h point.h + g++ -c velocity.cpp + +flyingObject.o: flyingObject.cpp flyingObject.h point.h velocity.h uiDraw.h + g++ -c flyingObject.cpp + +ship.o: ship.cpp ship.h flyingObject.h point.h velocity.h uiDraw.h + g++ -c ship.cpp + +bullet.o: bullet.cpp bullet.h flyingObject.h point.h velocity.h uiDraw.h + g++ -c bullet.cpp + +rocks.o: rocks.cpp rocks.h flyingObject.h point.h velocity.h uiDraw.h + g++ -c rocks.cpp + +############################################################### +# General rules +############################################################### +clean: + rm a.out *.o |