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author | Logan Hunt <loganhunt@simponic.xyz> | 2022-04-04 18:30:11 -0600 |
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committer | Logan Hunt <loganhunt@simponic.xyz> | 2022-04-04 18:30:11 -0600 |
commit | dee568c51dbf2393aa7bd75f4241602af8022a2c (patch) | |
tree | 2e559ede69540b680a00ccf20bf96ff998230ed8 /src/components/loadPriority.js | |
parent | 14ddb31441e35dce7425385948a9ee63b262cece (diff) | |
download | bbiy-dee568c51dbf2393aa7bd75f4241602af8022a2c.tar.gz bbiy-dee568c51dbf2393aa7bd75f4241602af8022a2c.zip |
Fix flickering issue by having singleton sprites; add loading priority; load levels from source
Diffstat (limited to 'src/components/loadPriority.js')
-rw-r--r-- | src/components/loadPriority.js | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/components/loadPriority.js b/src/components/loadPriority.js new file mode 100644 index 0000000..35c3887 --- /dev/null +++ b/src/components/loadPriority.js @@ -0,0 +1 @@ +game.components.LoadPriority = ({priority}) => game.Component('loadPriority', {priority});
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