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authorLogan Hunt <loganhunt@simponic.xyz>2022-04-05 14:54:34 -0600
committerLogan Hunt <loganhunt@simponic.xyz>2022-04-05 14:54:34 -0600
commit545e129c7411714e7b40c742a23409629c9f767f (patch)
tree7576214f20d35230a1769843d06dfb9ed2b09af6 /src/components/stop.js
parentdee568c51dbf2393aa7bd75f4241602af8022a2c (diff)
downloadbbiy-545e129c7411714e7b40c742a23409629c9f767f.tar.gz
bbiy-545e129c7411714e7b40c742a23409629c9f767f.zip
Add stop component; entites are stackable when they arrive at a stop component. Maybe this is wrong?
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diff --git a/src/components/stop.js b/src/components/stop.js
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+game.components.Stop = ({stop}) => game.Component("stop", {stop});