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authorLogan Hunt <loganhunt@simponic.xyz>2022-04-18 21:07:55 -0600
committerLogan Hunt <loganhunt@simponic.xyz>2022-04-18 21:07:55 -0600
commit9b597426ac45775f63b1fe4365c6fa8f3c3179af (patch)
tree0768f5aebcd9ef9f60824f389e1e197f32e4e578 /src/systems/collision.js
parent1cffeb5520e416893a93545dc4356365b762a1f7 (diff)
downloadbbiy-9b597426ac45775f63b1fe4365c6fa8f3c3179af.tar.gz
bbiy-9b597426ac45775f63b1fe4365c6fa8f3c3179af.zip
Wow this is some shitty fucking code god damn
Diffstat (limited to 'src/systems/collision.js')
-rw-r--r--src/systems/collision.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/systems/collision.js b/src/systems/collision.js
index 0070ee7..d769636 100644
--- a/src/systems/collision.js
+++ b/src/systems/collision.js
@@ -44,7 +44,7 @@ game.system.Collision = (entitiesGrid) => {
pushedParticleSpawner.addComponent(game.components.Appearance({width: game.canvas.width / game.config.xDim, height: game.canvas.height / game.config.yDim}));
game.entities[pushedParticleSpawner.id] = pushedParticleSpawner;
- e.addComponent(game.components.Momentum({...momentum}))
+ e.addComponent(game.components.Momentum({...momentum}));
});
}
}