summaryrefslogtreecommitdiff
path: root/src/systems/undo.js
diff options
context:
space:
mode:
authorLogan Hunt <loganhunt@simponic.xyz>2022-04-18 21:07:55 -0600
committerLogan Hunt <loganhunt@simponic.xyz>2022-04-18 21:07:55 -0600
commit9b597426ac45775f63b1fe4365c6fa8f3c3179af (patch)
tree0768f5aebcd9ef9f60824f389e1e197f32e4e578 /src/systems/undo.js
parent1cffeb5520e416893a93545dc4356365b762a1f7 (diff)
downloadbbiy-9b597426ac45775f63b1fe4365c6fa8f3c3179af.tar.gz
bbiy-9b597426ac45775f63b1fe4365c6fa8f3c3179af.zip
Wow this is some shitty fucking code god damn
Diffstat (limited to 'src/systems/undo.js')
-rw-r--r--src/systems/undo.js10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/systems/undo.js b/src/systems/undo.js
index 29f5bec..086d6b4 100644
--- a/src/systems/undo.js
+++ b/src/systems/undo.js
@@ -1,4 +1,4 @@
-game.system.Undo = (entitiesGrid) => {
+game.system.Undo = (entitiesGrid, logicSystem, gridSystem) => {
const states = [];
const update = (elapsedTime, entities, changedIds) => {
@@ -12,7 +12,7 @@ game.system.Undo = (entitiesGrid) => {
states.push(state);
}
return new Set();
- }
+ };
const undo = (entities) => {
let state = states.slice(0, -1).pop();
@@ -24,7 +24,9 @@ game.system.Undo = (entitiesGrid) => {
entities[id].addComponent({name: componentName, ...state[id][componentName]});
}
}
- }
+ gridSystem.update(0, entities, new Set());
+ logicSystem.parseRules(entities);
+ };
return { update, undo };
-} \ No newline at end of file
+};