diff options
Diffstat (limited to 'src/game.js')
-rw-r--r-- | src/game.js | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game.js b/src/game.js index 753d028..705d3e0 100644 --- a/src/game.js +++ b/src/game.js @@ -26,7 +26,7 @@ game.initialize = () => { // Maintained by gridSystem as a side-effect game.entitiesGrid = Array(game.config.yDim).fill(null).map(() => Array(game.config.xDim).fill(null).map(() => new Map())); - game.systemOrder = ["gridSystem", "collisionSystem", "physics", "keyboardInput", "undo", "render"]; + game.systemOrder = ["gridSystem", "collisionSystem", "physics", "keyboardInput", "undo", "particle", "render"]; game.systems = { }; game.systems.physics = game.system.Physics(), game.systems.gridSystem = game.system.Grid(game.entitiesGrid); @@ -34,6 +34,7 @@ game.initialize = () => { game.systems.render = game.system.Render(game.graphics); game.systems.undo = game.system.Undo(game.entitiesGrid); game.systems.keyboardInput = game.system.KeyboardInput(game.systems.undo); + game.systems.particle = game.system.Particle(game.canvas.context); lastTimeStamp = performance.now() requestAnimationFrame(game.loop); |