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-rw-r--r--src/systems/menu.js107
1 files changed, 107 insertions, 0 deletions
diff --git a/src/systems/menu.js b/src/systems/menu.js
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+++ b/src/systems/menu.js
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+game.system.Menu = () => {
+ let state;
+
+ const menuElement = document.getElementById("menu");
+
+ const escapeEventListener = (e) => {
+ if (e.key == "Escape") {
+ setState('main');
+ }
+ }
+
+ const setState = (newState) => {
+ state = newState;
+ draw();
+ }
+
+ const bringUpMenu = () => {
+ game.running = false;
+ window.addEventListener("keydown", escapeEventListener);
+ setState("main");
+ }
+
+ const hide = () => {
+ menuElement.style.display = "none";
+ game.startLoop();
+ }
+
+ const listenFor = (action, elementId) => {
+ const element = document.getElementById(elementId);
+ element.innerHTML = "Listening...";
+ const handleKey = (event) => {
+ window.removeEventListener("keydown", handleKey);
+ if (event.key == "Escape") {
+ element.innerHTML = menu.controls[action];
+ return;
+ }
+ game.controls[action] = event.key;
+ localStorage.setItem("controls", JSON.stringify(game.controls));
+ element.innerHTML = event.key;
+ }
+ window.addEventListener("keydown", handleKey);
+ }
+
+ const setLevel = (index) => {
+ game.loadLevelIndex(index);
+ hide();
+ }
+
+ const draw = () => {
+ menuElement.style.display = "block";
+ menuElement.innerHTML = `<h1><span style='color: blue'>Big Blue</span> Is <span style='color: green'>You</h1>`;
+ if (state == "main") {
+ menuElement.innerHTML += `
+ <div class='menu-button' onclick='game.systems.menu.setState("controls")'>Change Controls</div>
+ <div class='menu-button' onclick='game.systems.menu.setState("credits")'>Credits</div>
+ <div class='menu-button' onclick='game.systems.menu.setState("levelSelect")'>Select Level</div>
+ `;
+ }
+ else if (state == "controls") {
+ menuElement.innerHTML += `
+ <div>
+ <p>
+ Move left: <button id="moveLeft" onfocus='game.systems.menu.listenFor("left", "moveLeft")'>${game.controls.left}</button>
+ <br>
+ Move right: <button id="moveRight" onfocus='game.systems.menu.listenFor("right", "moveRight")'>${game.controls.right}</button>
+ <br>
+ Move up: <button id="moveUp" onfocus='game.systems.menu.listenFor("up", "moveUp")'>${game.controls.up}</button>
+ <br>
+ Move down: <button id="moveDown" onfocus='game.systems.menu.listenFor("down", "moveDown")'>${game.controls.down}</button>
+ <br>
+ Undo: <button id="undo" onfocus='game.systems.menu.listenFor("undo", "undo")'>${game.controls.undo}</button>
+ <br>
+ Reset: <button id="reset" onfocus='game.systems.menu.listenFor("reset", "reset")'>${game.controls.reset}</button>
+ </p>
+ </div>
+ `
+ } else if (state == "credits") {
+ menuElement.innerHTML += `
+ <div>
+ <p>
+ Sprites from Baba Is You, as hosted <a href="https://www.spriters-resource.com/pc_computer/babaisyou/sheet/115231/">here</a>, and a few custom ones.
+ <br>
+ Background is from <a href="https://i.pinimg.com/originals/b2/2a/a2/b22aa22b2f3f55b6468361158d52e2e7.gif">PinImg</a>.
+ <br>
+ Developed by Logan Hunt, Ethan Payne
+ </p>
+ </div>
+ `
+ } else if (state == "levelSelect") {
+ menuElement.innerHTML += `
+ <div>
+ <p> Select a level to play: </p>
+ ${
+ game.levels.map((level, index) => {
+ return `<div class='menu-button' onclick='game.systems.menu.setLevel(${index});'>${level.levelName}</div>`
+ }).join("")
+ }
+ `;
+ }
+ menuElement.innerHTML += "<div class='menu-button' onclick='game.systems.menu.hide()'>Resume Game</div>"
+ if (state !== "main") {
+ menuElement.innerHTML += "<div class='menu-button' onclick='game.systems.menu.setState(\"main\")'>Back</div>"
+ }
+ }
+
+ return { bringUpMenu, setState, listenFor, hide, setLevel, state };
+} \ No newline at end of file