blob: 9c2d5045344ea909e669daf15960f3e72c4e8c93 (
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game.createFloor = () => {
const floor = game.Entity();
floor.addComponent(game.components.Position({x: 0, y: 0}));
floor.addComponent(game.components.Appearance({rot: 0, width: 100, height: 100}));
floor.sprite = game.graphics.Sprite({
image: game.assets.floor,
spriteHeight: 24,
spriteWidth: 24,
numFrames: 3,
timePerFrame: 100,
});
return floor;
}
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