blob: 5b4c362f59fc66718f36bd88fe5ffdb285a3eaf2 (
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game.createHedge = () => {
const hedge = game.Entity();
hedge.addComponent(game.components.Position({x: 0, y: 0}));
hedge.addComponent(game.components.Appearance({rot: 0, width: 100, height: 100}));
hedge.sprite = game.graphics.Sprite({
image: game.assets.hedge,
spriteHeight: 24,
spriteWidth: 24,
numFrames: 3,
timePerFrame: 100,
});
return hedge;
}
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