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authorElizabeth Hunt <elizabeth.hunt@simponic.xyz>2023-11-20 13:11:22 -0700
committerElizabeth Hunt <elizabeth.hunt@simponic.xyz>2023-11-20 13:11:22 -0700
commit87954f6ddcb6760cc418faa6c50f1415b565adfa (patch)
treefdaf924634882880de5984dd7050b6f6baf6455b
parent2b063d19cb98e82e74f8ebe95a8ab730a0285334 (diff)
downloadchessh-87954f6ddcb6760cc418faa6c50f1415b565adfa.tar.gz
chessh-87954f6ddcb6760cc418faa6c50f1415b565adfa.zip
fix typo
-rw-r--r--front/src/routes/man_pages.jsx2
1 files changed, 1 insertions, 1 deletions
diff --git a/front/src/routes/man_pages.jsx b/front/src/routes/man_pages.jsx
index b67dd4f..813f925 100644
--- a/front/src/routes/man_pages.jsx
+++ b/front/src/routes/man_pages.jsx
@@ -131,7 +131,7 @@ export const ManPages = () => {
message to upon an update in a game it is playing. Upon a move, it
will be immediately POST'd to with a single GameUpdate object, but
when using the "redrive" feature (mostly for testing), an array of
- game that correspond to games in which it is still the bot's turn:
+ GameUpdates that correspond to games in which it is still the bot's turn:
<pre>{botMoveRequestSchema}</pre>
</li>
<li>