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authorLizzy Hunt <elizabeth.hunt@simponic.xyz>2023-05-06 10:52:20 -0700
committerLizzy Hunt <elizabeth.hunt@simponic.xyz>2023-05-06 10:53:09 -0700
commited0de7e81feb0981a381ec95272ee0a0278acebd (patch)
tree3bcb1d2db7da39a61ab00141890e098d2bee4fc6 /lib/chessh/discord
parentf5773f606a738e092845597f2af77e9602b06552 (diff)
downloadchessh-ed0de7e81feb0981a381ec95272ee0a0278acebd.tar.gz
chessh-ed0de7e81feb0981a381ec95272ee0a0278acebd.zip
send notification only from process where player joined and when discord thread id hasn't been created, set prod log level to info for better debugging
Diffstat (limited to 'lib/chessh/discord')
-rw-r--r--lib/chessh/discord/notifier.ex3
1 files changed, 2 insertions, 1 deletions
diff --git a/lib/chessh/discord/notifier.ex b/lib/chessh/discord/notifier.ex
index 93d27f1..f4fc4fa 100644
--- a/lib/chessh/discord/notifier.ex
+++ b/lib/chessh/discord/notifier.ex
@@ -59,7 +59,8 @@ defmodule Chessh.DiscordNotifier do
%Game{
status: :continue,
dark_player: %Player{discord_id: dark_player_discord_id},
- light_player: %Player{discord_id: light_player_discord_id}
+ light_player: %Player{discord_id: light_player_discord_id},
+ discord_thread_id: nil
} = game ->
game = maybe_put_new_thread_on_game(game)