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authorLogan Hunt <logan.hunt@usu.edu>2023-01-31 12:44:15 -0700
committerLogan Hunt <logan.hunt@usu.edu>2023-01-31 12:44:15 -0700
commite5d97870a12ec87bd463b7657923bb79d3bcb4cc (patch)
treee552aa6d98d9ccf628d4274b8d9538e741724530 /lib/chessh/ssh/client/game/game.ex
parent4394d4721ccd5d9b503d01918ff3d6e5d6744c9d (diff)
downloadchessh-e5d97870a12ec87bd463b7657923bb79d3bcb4cc.tar.gz
chessh-e5d97870a12ec87bd463b7657923bb79d3bcb4cc.zip
Rate limit game creation
Diffstat (limited to 'lib/chessh/ssh/client/game/game.ex')
-rw-r--r--lib/chessh/ssh/client/game/game.ex69
1 files changed, 48 insertions, 21 deletions
diff --git a/lib/chessh/ssh/client/game/game.ex b/lib/chessh/ssh/client/game/game.ex
index 3ecd2e4..4a79d05 100644
--- a/lib/chessh/ssh/client/game/game.ex
+++ b/lib/chessh/ssh/client/game/game.ex
@@ -59,32 +59,59 @@ defmodule Chessh.SSH.Client.Game do
end
def init([
- %State{player_session: player_session, color: color, game: nil} = state
+ %State{player_session: player_session, color: color, game: nil, client_pid: client_pid} =
+ state
| tail
]) do
- # Starting a new game
- {:ok, %Game{} = game} =
- Game.changeset(
- %Game{},
- Map.merge(
- if(color == :light,
- do: %{light_player_id: player_session.player_id},
- else: %{dark_player_id: player_session.player_id}
- ),
- %{
- fen: @default_fen
+ [create_game_ms, create_game_rate] =
+ Application.get_env(:chessh, RateLimits)
+ |> Keyword.take([:create_game_ms, :create_game_rate])
+ |> Keyword.values()
+
+ case Hammer.check_rate_inc(
+ :redis,
+ "player-#{state.player_session.id}-create-game-rate",
+ create_game_ms,
+ create_game_rate,
+ 1
+ ) do
+ {:allow, _count} ->
+ # Starting a new game
+ {:ok, %Game{} = game} =
+ Game.changeset(
+ %Game{},
+ Map.merge(
+ if(color == :light,
+ do: %{light_player_id: player_session.player_id},
+ else: %{dark_player_id: player_session.player_id}
+ ),
+ %{
+ fen: @default_fen
+ }
+ )
+ )
+ |> Repo.insert()
+
+ init([
+ %State{
+ state
+ | game: game
}
+ | tail
+ ])
+
+ {:deny, _limit} ->
+ send(
+ client_pid,
+ {:send_to_ssh,
+ [
+ Utils.clear_codes(),
+ "You are creating too many games, and have been rate limited. Try again later.\n"
+ ]}
)
- )
- |> Repo.insert()
- init([
- %State{
- state
- | game: game
- }
- | tail
- ])
+ {:stop, :normal, state}
+ end
end
def init([