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author | Logan Hunt <loganhunt@simponic.xyz> | 2023-01-19 14:04:10 -0700 |
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committer | GitHub <noreply@github.com> | 2023-01-19 14:04:10 -0700 |
commit | 4666d7871a9e064a3b3033c7c1daa9c3c4972d98 (patch) | |
tree | 340ee6ae1dc6410f73bb7862a89c01b7039807de /lib/chessh/ssh/client/menu.ex | |
parent | bdf99b4ee989df1813745e1dfd2983689b09ca85 (diff) | |
download | chessh-4666d7871a9e064a3b3033c7c1daa9c3c4972d98.tar.gz chessh-4666d7871a9e064a3b3033c7c1daa9c3c4972d98.zip |
Web Client (#11)
* Github Oauth
* A simple frontend
* Add middleware proxy on dev
* Forward proxy and rewrite path, add oauth to frontend, increase jwt expiry time to 12 hours
* Some simple style changes
* Add keys as user
* Checkpoint - auth is broken
* Fix auth and use player model, unrelated to this pr: flip board if dark
* Close player session when password or key deleted or put
* Add build script - this branch is quickly becoming cringe
* Docker v2 - add migration and scripts, fix local storage and index that caused build issues
* Ignore keys, proxy api correctly nginx
* Finally nginx is resolved jesus christ
* Remove max screen dimension limits cuz cringe
* Cursor highlight
* Add password form, some minor frontend changes as well
* Remove cringe on home page
* Move to 127.0.0.1 loopback in env
* Add github id in player structs for tests
Diffstat (limited to 'lib/chessh/ssh/client/menu.ex')
-rw-r--r-- | lib/chessh/ssh/client/menu.ex | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/lib/chessh/ssh/client/menu.ex b/lib/chessh/ssh/client/menu.ex index 6c96cc2..b69340c 100644 --- a/lib/chessh/ssh/client/menu.ex +++ b/lib/chessh/ssh/client/menu.ex @@ -63,7 +63,6 @@ defmodule Chessh.SSH.Client.Menu do %Chessh.SSH.Client.Game.State{player_session: player_session, game: game}}} end) ++ [ - {"Settings", {}}, {"Help", {}} ] end @@ -130,7 +129,14 @@ defmodule Chessh.SSH.Client.Menu do fn {i, {option, _}} -> [ ANSI.cursor(y + length(logo_lines) + i + 1, x), - if(i == selected, do: ANSI.format([:bright, :light_cyan, "+ #{option}"]), else: option) + if(i == selected, + do: + ANSI.format_fragment( + [:light_cyan, :bright, "> #{option} <", :reset], + true + ), + else: option + ) ] end ) ++ [ANSI.home()] |