diff options
author | Logan Hunt <loganhunt@simponic.xyz> | 2023-01-19 14:04:10 -0700 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-01-19 14:04:10 -0700 |
commit | 4666d7871a9e064a3b3033c7c1daa9c3c4972d98 (patch) | |
tree | 340ee6ae1dc6410f73bb7862a89c01b7039807de /lib/chessh/ssh/daemon.ex | |
parent | bdf99b4ee989df1813745e1dfd2983689b09ca85 (diff) | |
download | chessh-4666d7871a9e064a3b3033c7c1daa9c3c4972d98.tar.gz chessh-4666d7871a9e064a3b3033c7c1daa9c3c4972d98.zip |
Web Client (#11)
* Github Oauth
* A simple frontend
* Add middleware proxy on dev
* Forward proxy and rewrite path, add oauth to frontend, increase jwt expiry time to 12 hours
* Some simple style changes
* Add keys as user
* Checkpoint - auth is broken
* Fix auth and use player model, unrelated to this pr: flip board if dark
* Close player session when password or key deleted or put
* Add build script - this branch is quickly becoming cringe
* Docker v2 - add migration and scripts, fix local storage and index that caused build issues
* Ignore keys, proxy api correctly nginx
* Finally nginx is resolved jesus christ
* Remove max screen dimension limits cuz cringe
* Cursor highlight
* Add password form, some minor frontend changes as well
* Remove cringe on home page
* Move to 127.0.0.1 loopback in env
* Add github id in player structs for tests
Diffstat (limited to 'lib/chessh/ssh/daemon.ex')
-rw-r--r-- | lib/chessh/ssh/daemon.ex | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/lib/chessh/ssh/daemon.ex b/lib/chessh/ssh/daemon.ex index e122f9a..6be6732 100644 --- a/lib/chessh/ssh/daemon.ex +++ b/lib/chessh/ssh/daemon.ex @@ -47,12 +47,12 @@ defmodule Chessh.SSH.Daemon do :disconnect end - x -> + authed_or_disconnect -> PlayerSession.update_sessions_and_player_satisfies(username, fn _player -> - x + authed_or_disconnect end) - x + authed_or_disconnect end end @@ -92,7 +92,7 @@ defmodule Chessh.SSH.Daemon do def handle_info(_, state), do: {:noreply, state} defp on_disconnect(_reason) do - Logger.debug("#{inspect(self())} disconnected") + Logger.info("#{inspect(self())} disconnected") Repo.delete_all( from(p in PlayerSession, |