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authorLogan Hunt <loganhunt@simponic.xyz>2023-01-19 14:04:10 -0700
committerGitHub <noreply@github.com>2023-01-19 14:04:10 -0700
commit4666d7871a9e064a3b3033c7c1daa9c3c4972d98 (patch)
tree340ee6ae1dc6410f73bb7862a89c01b7039807de /lib/chessh/ssh/daemon.ex
parentbdf99b4ee989df1813745e1dfd2983689b09ca85 (diff)
downloadchessh-4666d7871a9e064a3b3033c7c1daa9c3c4972d98.tar.gz
chessh-4666d7871a9e064a3b3033c7c1daa9c3c4972d98.zip
Web Client (#11)
* Github Oauth * A simple frontend * Add middleware proxy on dev * Forward proxy and rewrite path, add oauth to frontend, increase jwt expiry time to 12 hours * Some simple style changes * Add keys as user * Checkpoint - auth is broken * Fix auth and use player model, unrelated to this pr: flip board if dark * Close player session when password or key deleted or put * Add build script - this branch is quickly becoming cringe * Docker v2 - add migration and scripts, fix local storage and index that caused build issues * Ignore keys, proxy api correctly nginx * Finally nginx is resolved jesus christ * Remove max screen dimension limits cuz cringe * Cursor highlight * Add password form, some minor frontend changes as well * Remove cringe on home page * Move to 127.0.0.1 loopback in env * Add github id in player structs for tests
Diffstat (limited to 'lib/chessh/ssh/daemon.ex')
-rw-r--r--lib/chessh/ssh/daemon.ex8
1 files changed, 4 insertions, 4 deletions
diff --git a/lib/chessh/ssh/daemon.ex b/lib/chessh/ssh/daemon.ex
index e122f9a..6be6732 100644
--- a/lib/chessh/ssh/daemon.ex
+++ b/lib/chessh/ssh/daemon.ex
@@ -47,12 +47,12 @@ defmodule Chessh.SSH.Daemon do
:disconnect
end
- x ->
+ authed_or_disconnect ->
PlayerSession.update_sessions_and_player_satisfies(username, fn _player ->
- x
+ authed_or_disconnect
end)
- x
+ authed_or_disconnect
end
end
@@ -92,7 +92,7 @@ defmodule Chessh.SSH.Daemon do
def handle_info(_, state), do: {:noreply, state}
defp on_disconnect(_reason) do
- Logger.debug("#{inspect(self())} disconnected")
+ Logger.info("#{inspect(self())} disconnected")
Repo.delete_all(
from(p in PlayerSession,