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authorSimponic <loganhunt@simponic.xyz>2023-01-11 09:54:05 -0700
committerSimponic <loganhunt@simponic.xyz>2023-01-11 09:54:05 -0700
commit2ce03d4796ad54f332c70ff88f0a9f3a164bbc4a (patch)
treecb434c2ca105490a3954298c6b69dea3dc576427 /lib/chessh/ssh/screens/board.ex
parent779c75dbe44516c0e1911cf8a56698a1508466b7 (diff)
downloadchessh-2ce03d4796ad54f332c70ff88f0a9f3a164bbc4a.tar.gz
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Diffstat (limited to 'lib/chessh/ssh/screens/board.ex')
-rw-r--r--lib/chessh/ssh/screens/board.ex257
1 files changed, 0 insertions, 257 deletions
diff --git a/lib/chessh/ssh/screens/board.ex b/lib/chessh/ssh/screens/board.ex
deleted file mode 100644
index 09babad..0000000
--- a/lib/chessh/ssh/screens/board.ex
+++ /dev/null
@@ -1,257 +0,0 @@
-defmodule Chessh.SSH.Client.Board do
- alias Chessh.SSH.Client
- alias IO.ANSI
-
- defmodule State do
- defstruct cursor: %{x: 0, y: 0},
- highlighted: %{},
- move_from: nil
- end
-
- use Chessh.SSH.Client.Screen
-
- @chess_board_height 8
- @chess_board_width 8
- @tile_width 7
- @tile_height 4
-
- @dark_piece_color ANSI.magenta()
- @light_piece_color ANSI.red()
-
- def tileIsLight(row, col) do
- rem(row, 2) == rem(col, 2)
- end
-
- def piece_type(char) do
- case String.capitalize(char) do
- "P" -> "pawn"
- "N" -> "knight"
- "R" -> "rook"
- "B" -> "bishop"
- "K" -> "king"
- "Q" -> "queen"
- _ -> nil
- end
- end
-
- def make_board({tile_width, tile_height}) do
- rows =
- Enum.map(0..(@chess_board_height - 1), fn row ->
- Enum.map(0..(@chess_board_width - 1), fn col ->
- if(tileIsLight(row, col), do: ' ', else: '▊')
- |> List.duplicate(tile_width)
- end)
- |> Enum.join("")
- end)
-
- Enum.flat_map(rows, fn row -> Enum.map(1..tile_height, fn _ -> row end) end)
- end
-
- defp skip_cols_or_place_piece_reduce(char, {curr_column, data}, rowI) do
- case Integer.parse(char) do
- {skip, ""} ->
- {curr_column + skip, data}
-
- _ ->
- case piece_type(char) do
- nil ->
- {curr_column, data}
-
- type ->
- shade = if(char != String.capitalize(char), do: "dark", else: "light")
-
- {curr_column + 1,
- Map.put(
- data,
- "#{rowI}, #{curr_column}",
- {shade, type}
- )}
- end
- end
- end
-
- defp make_coordinate_to_piece_art_map(fen) do
- rows =
- String.split(fen, " ")
- |> List.first()
- |> String.split("/")
-
- Enum.zip(rows, 0..(length(rows) - 1))
- |> Enum.map(fn {row, rowI} ->
- {@chess_board_height, pieces_per_row} =
- Enum.reduce(
- String.split(row, ""),
- {0, %{}},
- &skip_cols_or_place_piece_reduce(&1, &2, rowI)
- )
-
- pieces_per_row
- end)
- |> Enum.reduce(%{}, fn pieces_map_for_this_row, acc ->
- Map.merge(acc, pieces_map_for_this_row)
- end)
- end
-
- def draw_board(
- fen,
- {tile_width, tile_height} = tile_dims,
- highlights
- ) do
- coordinate_to_piece = make_coordinate_to_piece_art_map(fen)
- board = make_board(tile_dims)
-
- Enum.zip_with([board, 0..(length(board) - 1)], fn [rowStr, row] ->
- curr_y = div(row, tile_height)
-
- %{row_chars: row_chars} =
- Enum.reduce(
- Enum.zip(String.graphemes(rowStr), 0..(String.length(rowStr) - 1)),
- %{current_color: ANSI.black(), row_chars: []},
- fn {char, col}, %{current_color: current_color, row_chars: row_chars} = row_state ->
- curr_x = div(col, tile_width)
- key = "#{curr_y}, #{curr_x}"
- relative_to_tile_col = col - curr_x * tile_width
-
- prefix =
- if relative_to_tile_col == 0 do
- case Map.fetch(highlights, {curr_y, curr_x}) do
- {:ok, color} ->
- color
-
- _ ->
- ANSI.default_background()
- end
- end
-
- case Map.fetch(coordinate_to_piece, key) do
- {:ok, {shade, type}} ->
- piece = @ascii_chars["pieces"][shade][type]
- piece_line = Enum.at(piece, row - curr_y * tile_height)
-
- piece_line_len = String.length(piece_line)
- pad_left_right = div(tile_width - piece_line_len, 2)
-
- if relative_to_tile_col >= pad_left_right &&
- relative_to_tile_col < tile_width - pad_left_right do
- piece_char = String.at(piece_line, relative_to_tile_col - pad_left_right)
- new_char = if piece_char == " ", do: char, else: piece_char
-
- color =
- if piece_char == " ",
- do: ANSI.default_color(),
- else: if(shade == "dark", do: @dark_piece_color, else: @light_piece_color)
-
- if color != current_color do
- %{
- row_state
- | current_color: color,
- row_chars: row_chars ++ [prefix, color, new_char]
- }
- else
- %{
- row_state
- | current_color: current_color,
- row_chars: row_chars ++ [prefix, new_char]
- }
- end
- else
- %{
- row_state
- | current_color: ANSI.default_color(),
- row_chars: row_chars ++ [prefix, ANSI.default_color(), char]
- }
- end
-
- _ ->
- if ANSI.white() != current_color do
- %{
- row_state
- | current_color: ANSI.default_color(),
- row_chars: row_chars ++ [prefix, ANSI.default_color(), char]
- }
- else
- %{
- row_state
- | row_chars: row_chars ++ [prefix, char]
- }
- end
- end
- end
- )
-
- row_chars
- |> Enum.join("")
- end)
- end
-
- def render(%Client.State{
- state_stack: [{_this_module, %State{highlighted: highlighted}} | _]
- }) do
- board =
- draw_board(
- "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1",
- {@tile_width, @tile_height},
- highlighted
- )
-
- [ANSI.home()] ++
- Enum.map(
- Enum.zip(1..length(board), board),
- fn {i, line} ->
- [ANSI.cursor(i, 0), line]
- end
- )
- end
-
- def handle_input(
- action,
- %Client.State{
- state_stack: [
- {this_module,
- %State{
- move_from: move_from,
- cursor: %{x: cursor_x, y: cursor_y} = cursor
- } = screen_state}
- | rest_stack
- ]
- } = state
- ) do
- new_cursor =
- case action do
- :left -> %{y: cursor_y, x: cursor_x - 1}
- :right -> %{y: cursor_y, x: cursor_x + 1}
- :down -> %{y: cursor_y + 1, x: cursor_x}
- :up -> %{y: cursor_y - 1, x: cursor_x}
- _ -> cursor
- end
-
- {new_move_from, _move_to} =
- if action == :return do
- coords = {new_cursor.y, new_cursor.x}
-
- case move_from do
- nil -> {coords, nil}
- _ -> {nil, coords}
- end
- else
- {move_from, nil}
- end
-
- %Client.State{
- state
- | state_stack: [
- {this_module,
- %State{
- screen_state
- | cursor: new_cursor,
- move_from: new_move_from,
- highlighted: %{
- new_move_from => ANSI.green_background(),
- {new_cursor.y, new_cursor.x} => ANSI.green_background()
- }
- }}
- | rest_stack
- ]
- }
- end
-end