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author | Logan Hunt <loganhunt@simponic.xyz> | 2023-01-19 14:04:10 -0700 |
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committer | GitHub <noreply@github.com> | 2023-01-19 14:04:10 -0700 |
commit | 4666d7871a9e064a3b3033c7c1daa9c3c4972d98 (patch) | |
tree | 340ee6ae1dc6410f73bb7862a89c01b7039807de /test/ssh/ssh_auth_test.exs | |
parent | bdf99b4ee989df1813745e1dfd2983689b09ca85 (diff) | |
download | chessh-4666d7871a9e064a3b3033c7c1daa9c3c4972d98.tar.gz chessh-4666d7871a9e064a3b3033c7c1daa9c3c4972d98.zip |
Web Client (#11)
* Github Oauth
* A simple frontend
* Add middleware proxy on dev
* Forward proxy and rewrite path, add oauth to frontend, increase jwt expiry time to 12 hours
* Some simple style changes
* Add keys as user
* Checkpoint - auth is broken
* Fix auth and use player model, unrelated to this pr: flip board if dark
* Close player session when password or key deleted or put
* Add build script - this branch is quickly becoming cringe
* Docker v2 - add migration and scripts, fix local storage and index that caused build issues
* Ignore keys, proxy api correctly nginx
* Finally nginx is resolved jesus christ
* Remove max screen dimension limits cuz cringe
* Cursor highlight
* Add password form, some minor frontend changes as well
* Remove cringe on home page
* Move to 127.0.0.1 loopback in env
* Add github id in player structs for tests
Diffstat (limited to 'test/ssh/ssh_auth_test.exs')
-rw-r--r-- | test/ssh/ssh_auth_test.exs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/test/ssh/ssh_auth_test.exs b/test/ssh/ssh_auth_test.exs index 38777e8..54b0069 100644 --- a/test/ssh/ssh_auth_test.exs +++ b/test/ssh/ssh_auth_test.exs @@ -5,7 +5,7 @@ defmodule Chessh.SSH.AuthTest do @localhost '127.0.0.1' @localhost_inet {{127, 0, 0, 1}, 1} @key_name "The Gamer Machine" - @valid_user %{username: "logan", password: "password"} + @valid_user %{username: "logan", password: "password", github_id: 3} @client_test_keys_dir Path.join(Application.compile_env!(:chessh, :key_dir), "client_keys") @client_pub_key 'id_ed25519.pub' |