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-rw-r--r--lib/chessh/ssh/client/board/board.ex239
-rw-r--r--lib/chessh/ssh/client/board/renderer.ex248
-rw-r--r--lib/chessh/ssh/client/client.ex2
-rw-r--r--lib/chessh/ssh/client/menu.ex2
-rw-r--r--lib/chessh/ssh/client/screen.ex16
-rw-r--r--lib/chessh/utils.ex19
6 files changed, 296 insertions, 230 deletions
diff --git a/lib/chessh/ssh/client/board/board.ex b/lib/chessh/ssh/client/board/board.ex
index b7f6da6..4c57e07 100644
--- a/lib/chessh/ssh/client/board/board.ex
+++ b/lib/chessh/ssh/client/board/board.ex
@@ -1,17 +1,7 @@
defmodule Chessh.SSH.Client.Board do
- alias IO.ANSI
require Logger
alias Chessh.Utils
-
- @chess_board_height 8
- @chess_board_width 8
- @tile_width 7
- @tile_height 4
-
- @dark_piece_color ANSI.magenta()
- @light_piece_color ANSI.red()
- @from_select_background ANSI.green_background()
- @to_select_background ANSI.blue_background()
+ alias Chessh.SSH.Client.Board.Renderer
defmodule State do
defstruct cursor: %{x: 7, y: 7},
@@ -22,6 +12,8 @@ defmodule Chessh.SSH.Client.Board do
binbo_pid: nil,
width: 0,
height: 0
+
+ # flipped: false
end
use Chessh.SSH.Client.Screen
@@ -38,9 +30,14 @@ defmodule Chessh.SSH.Client.Board do
end
def handle_info({:new_move, move}, %State{binbo_pid: binbo_pid, client_pid: client_pid} = state) do
- :binbo.move(binbo_pid, move)
+ case :binbo.move(binbo_pid, move) do
+ {:ok, :continue} ->
+ send(client_pid, {:send_to_ssh, render_state(state)})
+
+ _ ->
+ nil
+ end
- send(client_pid, {:send_to_ssh, render_state(state)})
{:noreply, state}
end
@@ -53,14 +50,15 @@ defmodule Chessh.SSH.Client.Board do
game_id: game_id,
cursor: %{x: cursor_x, y: cursor_y} = cursor,
client_pid: client_pid
+ # flipped: flipped
} = state
) do
new_cursor =
case action do
- :left -> %{y: cursor_y, x: Utils.wrap_around(cursor_x, -1, @chess_board_width)}
- :right -> %{y: cursor_y, x: Utils.wrap_around(cursor_x, 1, @chess_board_width)}
- :down -> %{y: Utils.wrap_around(cursor_y, 1, @chess_board_height), x: cursor_x}
- :up -> %{y: Utils.wrap_around(cursor_y, -1, @chess_board_height), x: cursor_x}
+ :left -> %{y: cursor_y, x: Utils.wrap_around(cursor_x, -1, Renderer.chess_board_width())}
+ :right -> %{y: cursor_y, x: Utils.wrap_around(cursor_x, 1, Renderer.chess_board_width())}
+ :down -> %{y: Utils.wrap_around(cursor_y, 1, Renderer.chess_board_height()), x: cursor_x}
+ :up -> %{y: Utils.wrap_around(cursor_y, -1, Renderer.chess_board_height()), x: cursor_x}
_ -> cursor
end
@@ -76,9 +74,10 @@ defmodule Chessh.SSH.Client.Board do
{move_from, nil}
end
+ # TODO: Check move here, then publish new move, subscribers get from DB instead
if move_from && move_to do
- attempted_move = "#{to_chess_coord(move_from)}#{to_chess_coord(move_to)}"
- Logger.debug("New move #{attempted_move}")
+ attempted_move = "#{Renderer.to_chess_coord(move_from)}#{Renderer.to_chess_coord(move_to)}"
+
:syn.publish(:games, {:game, game_id}, {:new_move, attempted_move})
end
@@ -87,11 +86,12 @@ defmodule Chessh.SSH.Client.Board do
| cursor: new_cursor,
move_from: new_move_from,
highlighted: %{
- new_move_from => @from_select_background,
- {new_cursor.y, new_cursor.x} => @to_select_background
+ {new_cursor.y, new_cursor.x} => Renderer.to_select_background(),
+ new_move_from => Renderer.from_select_background()
},
width: width,
height: height
+ # flipped: if(action == "f", do: !flipped, else: flipped)
}
send(client_pid, {:send_to_ssh, render_state(new_state)})
@@ -103,198 +103,13 @@ defmodule Chessh.SSH.Client.Board do
%State{state | width: width, height: height}
end
- defp render_state(%State{
- width: _width,
- height: _height,
- binbo_pid: binbo_pid,
- highlighted: highlighted
- }) do
- {:ok, fen} = :binbo.get_fen(binbo_pid)
-
- board =
- draw_board(
- fen,
- {@tile_width, @tile_height},
- highlighted
- )
-
- [ANSI.home()] ++
- Enum.map(
- Enum.zip(1..length(board), board),
- fn {i, line} ->
- [ANSI.cursor(i, 0), line]
- end
- )
- end
-
- defp make_board({tile_width, tile_height}) do
- rows =
- Enum.map(0..(@chess_board_height - 1), fn row ->
- Enum.map(0..(@chess_board_width - 1), fn col ->
- if(tileIsLight(row, col), do: ' ', else: '▊')
- |> List.duplicate(tile_width)
- end)
- |> Enum.join("")
- end)
-
- Enum.flat_map(rows, fn row -> Enum.map(1..tile_height, fn _ -> row end) end)
- end
-
- defp to_chess_coord({y, x})
- when x >= 0 and x < @chess_board_width and y >= 0 and y < @chess_board_height do
- "#{List.to_string([?a + x])}#{@chess_board_height - y}"
- end
-
- defp tileIsLight(row, col) do
- rem(row, 2) == rem(col, 2)
- end
-
- defp skip_cols_or_place_piece_reduce(char, {curr_column, data}, rowI) do
- case Integer.parse(char) do
- {skip, ""} ->
- {curr_column + skip, data}
-
- _ ->
- case piece_type(char) do
- nil ->
- {curr_column, data}
-
- type ->
- shade = if(char != String.capitalize(char), do: "light", else: "dark")
-
- {curr_column + 1,
- Map.put(
- data,
- "#{rowI}, #{curr_column}",
- {shade, type}
- )}
- end
- end
- end
-
- defp make_coordinate_to_piece_art_map(fen) do
- rows =
- String.split(fen, " ")
- |> List.first()
- |> String.split("/")
-
- Enum.zip(rows, 0..(length(rows) - 1))
- |> Enum.map(fn {row, rowI} ->
- {@chess_board_height, pieces_per_row} =
- Enum.reduce(
- String.split(row, ""),
- {0, %{}},
- &skip_cols_or_place_piece_reduce(&1, &2, rowI)
- )
-
- pieces_per_row
- end)
- |> Enum.reduce(%{}, fn pieces_map_for_this_row, acc ->
- Map.merge(acc, pieces_map_for_this_row)
- end)
- end
-
- defp draw_board(
- fen,
- {tile_width, tile_height} = tile_dims,
- highlights
+ defp render_state(
+ %State{
+ binbo_pid: binbo_pid
+ } = state
) do
- coordinate_to_piece = make_coordinate_to_piece_art_map(fen)
- board = make_board(tile_dims)
-
- Enum.zip_with([board, 0..(length(board) - 1)], fn [rowStr, row] ->
- curr_y = div(row, tile_height)
-
- %{row_chars: row_chars} =
- Enum.reduce(
- Enum.zip(String.graphemes(rowStr), 0..(String.length(rowStr) - 1)),
- %{current_color: ANSI.black(), row_chars: []},
- fn {char, col}, %{current_color: current_color, row_chars: row_chars} = row_state ->
- curr_x = div(col, tile_width)
- key = "#{curr_y}, #{curr_x}"
- relative_to_tile_col = col - curr_x * tile_width
-
- prefix =
- if relative_to_tile_col == 0 do
- case Map.fetch(highlights, {curr_y, curr_x}) do
- {:ok, color} ->
- color
-
- _ ->
- ANSI.default_background()
- end
- end
-
- case Map.fetch(coordinate_to_piece, key) do
- {:ok, {shade, type}} ->
- piece = @ascii_chars["pieces"][shade][type]
- piece_line = Enum.at(piece, row - curr_y * tile_height)
-
- piece_line_len = String.length(piece_line)
- pad_left_right = div(tile_width - piece_line_len, 2)
-
- if relative_to_tile_col >= pad_left_right &&
- relative_to_tile_col < tile_width - pad_left_right do
- piece_char = String.at(piece_line, relative_to_tile_col - pad_left_right)
- new_char = if piece_char == " ", do: char, else: piece_char
-
- color =
- if piece_char == " ",
- do: ANSI.default_color(),
- else: if(shade == "dark", do: @dark_piece_color, else: @light_piece_color)
-
- if color != current_color do
- %{
- row_state
- | current_color: color,
- row_chars: row_chars ++ [prefix, color, new_char]
- }
- else
- %{
- row_state
- | current_color: current_color,
- row_chars: row_chars ++ [prefix, new_char]
- }
- end
- else
- %{
- row_state
- | current_color: ANSI.default_color(),
- row_chars: row_chars ++ [prefix, ANSI.default_color(), char]
- }
- end
-
- _ ->
- if ANSI.white() != current_color do
- %{
- row_state
- | current_color: ANSI.default_color(),
- row_chars: row_chars ++ [prefix, ANSI.default_color(), char]
- }
- else
- %{
- row_state
- | row_chars: row_chars ++ [prefix, char]
- }
- end
- end
- end
- )
-
- row_chars
- |> Enum.join("")
- end)
- end
+ {:ok, fen} = :binbo.get_fen(binbo_pid)
- defp piece_type(char) do
- case String.capitalize(char) do
- "P" -> "pawn"
- "N" -> "knight"
- "R" -> "rook"
- "B" -> "bishop"
- "K" -> "king"
- "Q" -> "queen"
- _ -> nil
- end
+ Renderer.render_board_state(fen, state)
end
end
diff --git a/lib/chessh/ssh/client/board/renderer.ex b/lib/chessh/ssh/client/board/renderer.ex
new file mode 100644
index 0000000..16987c7
--- /dev/null
+++ b/lib/chessh/ssh/client/board/renderer.ex
@@ -0,0 +1,248 @@
+defmodule Chessh.SSH.Client.Board.Renderer do
+ alias IO.ANSI
+ alias Chessh.Utils
+ alias Chessh.SSH.Client.Board
+
+ @chess_board_height 8
+ @chess_board_width 8
+
+ @tile_width 7
+ @tile_height 4
+
+ @from_select_background ANSI.green_background()
+ @to_select_background ANSI.blue_background()
+ @dark_piece_color ANSI.red()
+ @light_piece_color ANSI.magenta()
+
+ def chess_board_height(), do: @chess_board_height
+ def chess_board_width(), do: @chess_board_width
+ def to_select_background(), do: @to_select_background
+ def from_select_background(), do: @from_select_background
+
+ def to_chess_coord({y, x})
+ when x >= 0 and x < @chess_board_width and y >= 0 and y < @chess_board_height do
+ "#{List.to_string([?a + x])}#{@chess_board_height - y}"
+ end
+
+ def render_board_state(fen, %Board.State{
+ width: _width,
+ height: _height,
+ highlighted: highlighted
+ }) do
+ board =
+ draw_board(
+ fen,
+ {@tile_width, @tile_height},
+ highlighted
+ )
+
+ [ANSI.home()] ++
+ Enum.map(
+ Enum.zip(1..length(board), board),
+ fn {i, line} ->
+ [ANSI.cursor(i, 0), line]
+ end
+ )
+ end
+
+ defp tileIsLight(row, col) do
+ rem(row, 2) == rem(col, 2)
+ end
+
+ defp piece_type(char) do
+ case String.capitalize(char) do
+ "P" -> "pawn"
+ "N" -> "knight"
+ "R" -> "rook"
+ "B" -> "bishop"
+ "K" -> "king"
+ "Q" -> "queen"
+ _ -> nil
+ end
+ end
+
+ defp skip_cols_or_place_piece_reduce(char, {curr_column, data}, rowI) do
+ case Integer.parse(char) do
+ {skip, ""} ->
+ {curr_column + skip, data}
+
+ _ ->
+ case piece_type(char) do
+ nil ->
+ {curr_column, data}
+
+ type ->
+ shade = if(char == String.capitalize(char), do: "light", else: "dark")
+
+ {curr_column + 1,
+ Map.put(
+ data,
+ "#{rowI}, #{curr_column}",
+ {shade, type}
+ )}
+ end
+ end
+ end
+
+ defp make_coordinate_to_piece_art_map(fen) do
+ rows =
+ String.split(fen, " ")
+ |> List.first()
+ |> String.split("/")
+
+ Enum.zip(rows, 0..(length(rows) - 1))
+ |> Enum.map(fn {row, rowI} ->
+ {@chess_board_height, pieces_per_row} =
+ Enum.reduce(
+ String.split(row, ""),
+ {0, %{}},
+ &skip_cols_or_place_piece_reduce(&1, &2, rowI)
+ )
+
+ pieces_per_row
+ end)
+ |> Enum.reduce(%{}, fn pieces_map_for_this_row, acc ->
+ Map.merge(acc, pieces_map_for_this_row)
+ end)
+ end
+
+ defp draw_board(
+ fen,
+ {tile_width, tile_height} = tile_dims,
+ highlights
+ ) do
+ coordinate_to_piece = make_coordinate_to_piece_art_map(fen)
+ board = make_board(tile_dims)
+
+ (Enum.zip_with([board, 0..(length(board) - 1)], fn [row_str, row] ->
+ curr_y = div(row, tile_height)
+
+ %{row_chars: row_chars} =
+ Enum.reduce(
+ Enum.zip(String.graphemes(row_str), 0..(String.length(row_str) - 1)),
+ %{current_color: ANSI.black(), row_chars: []},
+ fn {char, col}, %{current_color: current_color, row_chars: row_chars} = row_state ->
+ curr_x = div(col, tile_width)
+ key = "#{curr_y}, #{curr_x}"
+ relative_to_tile_col = col - curr_x * tile_width
+
+ prefix =
+ if relative_to_tile_col == 0 do
+ case Map.fetch(highlights, {curr_y, curr_x}) do
+ {:ok, color} ->
+ color
+
+ _ ->
+ ANSI.default_background()
+ end
+ end
+
+ case Map.fetch(coordinate_to_piece, key) do
+ {:ok, {shade, type}} ->
+ piece = Utils.ascii_chars()["pieces"][shade][type]
+ piece_line = Enum.at(piece, row - curr_y * tile_height)
+
+ piece_line_len = String.length(piece_line)
+ pad_left_right = div(tile_width - piece_line_len, 2)
+
+ if relative_to_tile_col >= pad_left_right &&
+ relative_to_tile_col < tile_width - pad_left_right do
+ piece_char = String.at(piece_line, relative_to_tile_col - pad_left_right)
+ new_char = if piece_char == " ", do: char, else: piece_char
+
+ color =
+ if piece_char == " ",
+ do: ANSI.default_color(),
+ else: if(shade == "dark", do: @dark_piece_color, else: @light_piece_color)
+
+ if color != current_color do
+ %{
+ row_state
+ | current_color: color,
+ row_chars: row_chars ++ [prefix, color, new_char]
+ }
+ else
+ %{
+ row_state
+ | current_color: current_color,
+ row_chars: row_chars ++ [prefix, new_char]
+ }
+ end
+ else
+ %{
+ row_state
+ | current_color: ANSI.default_color(),
+ row_chars: row_chars ++ [prefix, ANSI.default_color(), char]
+ }
+ end
+
+ _ ->
+ if ANSI.white() != current_color do
+ %{
+ row_state
+ | current_color: ANSI.default_color(),
+ row_chars: row_chars ++ [prefix, ANSI.default_color(), char]
+ }
+ else
+ %{
+ row_state
+ | row_chars: row_chars ++ [prefix, char]
+ }
+ end
+ end
+ end
+ )
+
+ curr_num = Utils.ascii_chars()["numbers"][Integer.to_string(curr_y)]
+ curr_num_line_no = rem(row, @tile_height)
+
+ Enum.join(
+ [
+ String.pad_trailing(
+ if(curr_num_line_no < length(curr_num),
+ do: Enum.at(curr_num, curr_num_line_no),
+ else: ""
+ ),
+ @tile_width
+ )
+ ] ++ row_chars,
+ ""
+ )
+ end) ++
+ Enum.map(0..(@tile_height - 1), fn row ->
+ String.duplicate(" ", @tile_width) <>
+ (Enum.map(0..(@chess_board_width - 1), fn col ->
+ curr_letter = Utils.ascii_chars()["letters"][List.to_string([?a + col])]
+ curr_letter_line_no = rem(row, @tile_height)
+
+ curr_line =
+ if(curr_letter_line_no < length(curr_letter),
+ do: Enum.at(curr_letter, curr_letter_line_no),
+ else: ""
+ )
+
+ center_prefix_len = div(@tile_width - String.length(curr_line), 2)
+
+ String.pad_trailing(
+ String.duplicate(" ", center_prefix_len) <> curr_line,
+ @tile_width
+ )
+ end)
+ |> Enum.join(""))
+ end))
+ |> Enum.map(fn row_line -> "#{ANSI.default_background()}#{row_line}" end)
+ end
+
+ defp make_board({tile_width, tile_height}) do
+ rows =
+ Enum.map(0..(@chess_board_height - 1), fn row ->
+ Enum.map(0..(@chess_board_width - 1), fn col ->
+ if(tileIsLight(row, col), do: '▊', else: ' ')
+ |> List.duplicate(tile_width)
+ end)
+ |> Enum.join("")
+ end)
+
+ Enum.flat_map(rows, fn row -> Enum.map(1..tile_height, fn _ -> row end) end)
+ end
+end
diff --git a/lib/chessh/ssh/client/client.ex b/lib/chessh/ssh/client/client.ex
index 0560ce0..10dd3b2 100644
--- a/lib/chessh/ssh/client/client.ex
+++ b/lib/chessh/ssh/client/client.ex
@@ -10,7 +10,7 @@ defmodule Chessh.SSH.Client do
]
@min_terminal_width 64
- @min_terminal_height 31
+ @min_terminal_height 38
@max_terminal_width 220
@max_terminal_height 100
diff --git a/lib/chessh/ssh/client/menu.ex b/lib/chessh/ssh/client/menu.ex
index 6eb2bdd..c207872 100644
--- a/lib/chessh/ssh/client/menu.ex
+++ b/lib/chessh/ssh/client/menu.ex
@@ -65,7 +65,7 @@ defmodule Chessh.SSH.Client.Menu do
) do
logo_lines = String.split(@logo, "\n")
{logo_width, logo_height} = Utils.text_dim(@logo)
- {y, x} = center_rect({logo_width, logo_height + length(logo_lines)}, {width, height})
+ {y, x} = Utils.center_rect({logo_width, logo_height + length(logo_lines)}, {width, height})
[ANSI.clear()] ++
Enum.flat_map(
diff --git a/lib/chessh/ssh/client/screen.ex b/lib/chessh/ssh/client/screen.ex
index 8eb9f21..0437b23 100644
--- a/lib/chessh/ssh/client/screen.ex
+++ b/lib/chessh/ssh/client/screen.ex
@@ -8,22 +8,6 @@ defmodule Chessh.SSH.Client.Screen do
@behaviour Chessh.SSH.Client.Screen
use GenServer
- @clear_codes [
- IO.ANSI.clear(),
- IO.ANSI.home()
- ]
-
- @ascii_chars Application.compile_env!(:chessh, :ascii_chars_json_file)
- |> File.read!()
- |> Jason.decode!()
-
- def center_rect({rect_width, rect_height}, {parent_width, parent_height}) do
- {
- div(parent_height - rect_height, 2),
- div(parent_width - rect_width, 2)
- }
- end
-
def handle_info({:render, width, height}, state),
do: {:noreply, render(width, height, state)}
diff --git a/lib/chessh/utils.ex b/lib/chessh/utils.ex
index d1acf44..20a8b96 100644
--- a/lib/chessh/utils.ex
+++ b/lib/chessh/utils.ex
@@ -1,4 +1,23 @@
defmodule Chessh.Utils do
+ @ascii_chars Application.compile_env!(:chessh, :ascii_chars_json_file)
+ |> File.read!()
+ |> Jason.decode!()
+
+ @clear_codes [
+ IO.ANSI.clear(),
+ IO.ANSI.home()
+ ]
+
+ def ascii_chars(), do: @ascii_chars
+ def clear_codes(), do: @clear_codes
+
+ def center_rect({rect_width, rect_height}, {parent_width, parent_height}) do
+ {
+ div(parent_height - rect_height, 2),
+ div(parent_width - rect_width, 2)
+ }
+ end
+
def pid_to_str(pid) do
pid
|> :erlang.pid_to_list()