diff options
Diffstat (limited to 'lib/chessh/ssh/screens/board.ex')
-rw-r--r-- | lib/chessh/ssh/screens/board.ex | 257 |
1 files changed, 0 insertions, 257 deletions
diff --git a/lib/chessh/ssh/screens/board.ex b/lib/chessh/ssh/screens/board.ex deleted file mode 100644 index 09babad..0000000 --- a/lib/chessh/ssh/screens/board.ex +++ /dev/null @@ -1,257 +0,0 @@ -defmodule Chessh.SSH.Client.Board do - alias Chessh.SSH.Client - alias IO.ANSI - - defmodule State do - defstruct cursor: %{x: 0, y: 0}, - highlighted: %{}, - move_from: nil - end - - use Chessh.SSH.Client.Screen - - @chess_board_height 8 - @chess_board_width 8 - @tile_width 7 - @tile_height 4 - - @dark_piece_color ANSI.magenta() - @light_piece_color ANSI.red() - - def tileIsLight(row, col) do - rem(row, 2) == rem(col, 2) - end - - def piece_type(char) do - case String.capitalize(char) do - "P" -> "pawn" - "N" -> "knight" - "R" -> "rook" - "B" -> "bishop" - "K" -> "king" - "Q" -> "queen" - _ -> nil - end - end - - def make_board({tile_width, tile_height}) do - rows = - Enum.map(0..(@chess_board_height - 1), fn row -> - Enum.map(0..(@chess_board_width - 1), fn col -> - if(tileIsLight(row, col), do: ' ', else: '▊') - |> List.duplicate(tile_width) - end) - |> Enum.join("") - end) - - Enum.flat_map(rows, fn row -> Enum.map(1..tile_height, fn _ -> row end) end) - end - - defp skip_cols_or_place_piece_reduce(char, {curr_column, data}, rowI) do - case Integer.parse(char) do - {skip, ""} -> - {curr_column + skip, data} - - _ -> - case piece_type(char) do - nil -> - {curr_column, data} - - type -> - shade = if(char != String.capitalize(char), do: "dark", else: "light") - - {curr_column + 1, - Map.put( - data, - "#{rowI}, #{curr_column}", - {shade, type} - )} - end - end - end - - defp make_coordinate_to_piece_art_map(fen) do - rows = - String.split(fen, " ") - |> List.first() - |> String.split("/") - - Enum.zip(rows, 0..(length(rows) - 1)) - |> Enum.map(fn {row, rowI} -> - {@chess_board_height, pieces_per_row} = - Enum.reduce( - String.split(row, ""), - {0, %{}}, - &skip_cols_or_place_piece_reduce(&1, &2, rowI) - ) - - pieces_per_row - end) - |> Enum.reduce(%{}, fn pieces_map_for_this_row, acc -> - Map.merge(acc, pieces_map_for_this_row) - end) - end - - def draw_board( - fen, - {tile_width, tile_height} = tile_dims, - highlights - ) do - coordinate_to_piece = make_coordinate_to_piece_art_map(fen) - board = make_board(tile_dims) - - Enum.zip_with([board, 0..(length(board) - 1)], fn [rowStr, row] -> - curr_y = div(row, tile_height) - - %{row_chars: row_chars} = - Enum.reduce( - Enum.zip(String.graphemes(rowStr), 0..(String.length(rowStr) - 1)), - %{current_color: ANSI.black(), row_chars: []}, - fn {char, col}, %{current_color: current_color, row_chars: row_chars} = row_state -> - curr_x = div(col, tile_width) - key = "#{curr_y}, #{curr_x}" - relative_to_tile_col = col - curr_x * tile_width - - prefix = - if relative_to_tile_col == 0 do - case Map.fetch(highlights, {curr_y, curr_x}) do - {:ok, color} -> - color - - _ -> - ANSI.default_background() - end - end - - case Map.fetch(coordinate_to_piece, key) do - {:ok, {shade, type}} -> - piece = @ascii_chars["pieces"][shade][type] - piece_line = Enum.at(piece, row - curr_y * tile_height) - - piece_line_len = String.length(piece_line) - pad_left_right = div(tile_width - piece_line_len, 2) - - if relative_to_tile_col >= pad_left_right && - relative_to_tile_col < tile_width - pad_left_right do - piece_char = String.at(piece_line, relative_to_tile_col - pad_left_right) - new_char = if piece_char == " ", do: char, else: piece_char - - color = - if piece_char == " ", - do: ANSI.default_color(), - else: if(shade == "dark", do: @dark_piece_color, else: @light_piece_color) - - if color != current_color do - %{ - row_state - | current_color: color, - row_chars: row_chars ++ [prefix, color, new_char] - } - else - %{ - row_state - | current_color: current_color, - row_chars: row_chars ++ [prefix, new_char] - } - end - else - %{ - row_state - | current_color: ANSI.default_color(), - row_chars: row_chars ++ [prefix, ANSI.default_color(), char] - } - end - - _ -> - if ANSI.white() != current_color do - %{ - row_state - | current_color: ANSI.default_color(), - row_chars: row_chars ++ [prefix, ANSI.default_color(), char] - } - else - %{ - row_state - | row_chars: row_chars ++ [prefix, char] - } - end - end - end - ) - - row_chars - |> Enum.join("") - end) - end - - def render(%Client.State{ - state_stack: [{_this_module, %State{highlighted: highlighted}} | _] - }) do - board = - draw_board( - "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1", - {@tile_width, @tile_height}, - highlighted - ) - - [ANSI.home()] ++ - Enum.map( - Enum.zip(1..length(board), board), - fn {i, line} -> - [ANSI.cursor(i, 0), line] - end - ) - end - - def handle_input( - action, - %Client.State{ - state_stack: [ - {this_module, - %State{ - move_from: move_from, - cursor: %{x: cursor_x, y: cursor_y} = cursor - } = screen_state} - | rest_stack - ] - } = state - ) do - new_cursor = - case action do - :left -> %{y: cursor_y, x: cursor_x - 1} - :right -> %{y: cursor_y, x: cursor_x + 1} - :down -> %{y: cursor_y + 1, x: cursor_x} - :up -> %{y: cursor_y - 1, x: cursor_x} - _ -> cursor - end - - {new_move_from, _move_to} = - if action == :return do - coords = {new_cursor.y, new_cursor.x} - - case move_from do - nil -> {coords, nil} - _ -> {nil, coords} - end - else - {move_from, nil} - end - - %Client.State{ - state - | state_stack: [ - {this_module, - %State{ - screen_state - | cursor: new_cursor, - move_from: new_move_from, - highlighted: %{ - new_move_from => ANSI.green_background(), - {new_cursor.y, new_cursor.x} => ANSI.green_background() - } - }} - | rest_stack - ] - } - end -end |