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defmodule Chessh.Application do
alias Chessh.{PlayerSession, Node}
use Application
def initialize_node() do
# If we have more than one node running the ssh daemon, we'd want to ensure
# this is restarting after every potential crash. Otherwise the player sessions
# on the node would hang.
# User session also need to be cleaned up after the node exits the pool for
# the same reason.
node_id = System.fetch_env!("NODE_ID")
Node.boot(node_id)
PlayerSession.delete_all_on_node(node_id)
end
def start(_, _) do
children = [
Chessh.Repo,
Chessh.SSH.Daemon,
Plug.Cowboy.child_spec(
scheme: :http,
plug: Chessh.Web.Endpoint,
options: [port: Application.get_env(:chessh, Web)[:port]]
)
]
opts = [strategy: :one_for_one, name: Chessh.Supervisor]
with {:ok, pid} <- Supervisor.start_link(children, opts) do
initialize_node()
{:ok, pid}
end
end
end
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