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|
defmodule Chessh.SSH.Client.Menu do
alias IO.ANSI
alias Chessh.{Utils, Repo, Game}
import Ecto.Query
require Logger
defmodule State do
defstruct client_pid: nil,
selected: 0,
player_session: nil,
options: []
end
@logo " Simponic's
dP MP\"\"\"\"\"\"`MM MP\"\"\"\"\"\"`MM M\"\"MMMMM\"\"MM
88 M mmmmm..M M mmmmm..M M MMMMM MM
.d8888b. 88d888b. .d8888b. M. `YM M. `YM M `M
88' `\"\" 88' `88 88ooood8 MMMMMMM. M MMMMMMM. M M MMMMM MM
88. ... 88 88 88. ... M. .MMM' M M. .MMM' M M MMMMM MM
`88888P' dP dP `88888P' Mb. .dM Mb. .dM M MMMMM MM
MMMMMMMMMMM MMMMMMMMMMM MMMMMMMMMMMM"
use Chessh.SSH.Client.Screen
def init([%State{} = state | _]) do
{:ok, %State{state | options: options(state)}}
end
def options(%State{player_session: player_session}) do
current_games =
Repo.all(
from(g in Game,
where: g.light_player_id == ^player_session.player_id,
or_where: g.dark_player_id == ^player_session.player_id,
where: g.status == :continue
)
)
joinable_games =
Repo.all(
from(g in Game,
where: is_nil(g.light_player_id),
or_where: is_nil(g.dark_player_id)
)
)
[
{"Start A Game As Light",
{Chessh.SSH.Client.Game,
%Chessh.SSH.Client.Game.State{player_session: player_session, color: :light}}},
{"Start A Game As Dark",
{Chessh.SSH.Client.Game,
%Chessh.SSH.Client.Game.State{player_session: player_session, color: :dark}}}
] ++
Enum.map(current_games, fn game ->
{"Current Game - #{game.id}",
{Chessh.SSH.Client.Game,
%Chessh.SSH.Client.Game.State{player_session: player_session, game: game}}}
end) ++
Enum.map(joinable_games, fn game ->
{"Joinable Game - #{game.id}",
{Chessh.SSH.Client.Game,
%Chessh.SSH.Client.Game.State{player_session: player_session, game: game}}}
end) ++
[
{"Help", {}}
]
end
def input(
width,
height,
action,
%State{options: options, client_pid: client_pid, selected: selected} = state
) do
new_state =
case(action) do
:up ->
%State{
state
| selected: Utils.wrap_around(selected, -1, length(options))
}
:down ->
%State{state | selected: Utils.wrap_around(selected, 1, length(options))}
:return ->
{_option, {module, state}} = Enum.at(options, selected)
send(client_pid, {:set_screen_process, module, state})
state
_ ->
state
end
if !(action == :return) do
send(client_pid, {:send_to_ssh, render_state(width, height, new_state)})
end
new_state
end
def render(width, height, %State{client_pid: client_pid} = state) do
send(client_pid, {:send_to_ssh, render_state(width, height, state)})
state
end
defp render_state(
width,
height,
%State{options: options, selected: selected}
) do
logo_lines = String.split(@logo, "\n")
{logo_width, logo_height} = Utils.text_dim(@logo)
{y, x} = Utils.center_rect({logo_width, logo_height + length(logo_lines)}, {width, height})
[ANSI.clear()] ++
Enum.flat_map(
Enum.zip(1..length(logo_lines), logo_lines),
fn {i, line} ->
[
ANSI.cursor(y + i, x),
line
]
end
) ++
Enum.flat_map(
Enum.zip(0..(length(options) - 1), options),
fn {i, {option, _}} ->
[
ANSI.cursor(y + length(logo_lines) + i + 1, x),
if(i == selected,
do:
ANSI.format_fragment(
[:light_cyan, :bright, "> #{option} <", :reset],
true
),
else: option
)
]
end
) ++ [ANSI.home()]
end
end
|