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path: root/data/examples/test3.asm
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# All program code is placed after the
# .text assembler directive
.text

# Declare main as a global function
.globl	main

j main

# code for main
main:
# Entering a new scope.
# Symbols in symbol table:
#  a
#  println
#  b
#  return
# Update the stack pointer.
addi $sp $sp -0
# println
la $a0 datalabel0
li $v0 4
syscall
la $a0 newline
li $v0 4
syscall
# Get a's offset from $sp from the symbol table and initialize a's address with it. We'll add $sp later.
li $t0 -4
# Add the stack pointer address to the offset.
add $t0 $t0 $sp
# Compute rhs for assignment =
li $t1 3
# complete assignment statement with store
sw $t1 0($t0)
# Get b's offset from $sp from the symbol table and initialize b's address with it. We'll add $sp later.
li $t0 -8
# Add the stack pointer address to the offset.
add $t0 $t0 $sp
# Compute rhs for assignment =
li $t1 4
# complete assignment statement with store
sw $t1 0($t0)
# println
# Get a's offset from $sp from the symbol table and initialize a's address with it. We'll add $sp later.
li $t1 -4
# Add the stack pointer address to the offset.
add $t1 $t1 $sp
# Load the value of a.
lw $t0 0($t1)
# Get b's offset from $sp from the symbol table and initialize b's address with it. We'll add $sp later.
li $t2 -8
# Add the stack pointer address to the offset.
add $t2 $t2 $sp
# Load the value of b.
lw $t1 0($t2)
add $t0 $t0 $t1
move $a0 $t0
li $v0 1
syscall
la $a0 newline
li $v0 4
syscall
# Exiting scope.
addi $sp $sp 0
li $v0 10
syscall

# All memory structures are placed after the
# .data assembler directive
.data

newline:	.asciiz	"\n"
datalabel0:	.asciiz	"This program prints the number 7"