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author | Elizabeth Hunt <elizabeth.hunt@simponic.xyz> | 2023-11-24 18:19:42 -0700 |
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committer | Elizabeth Hunt <elizabeth.hunt@simponic.xyz> | 2023-11-24 18:19:42 -0700 |
commit | ebc517c800a90f6f0ed157e5c3bd7c3bd18165b5 (patch) | |
tree | 781ab3e1aca5444fc0cdec56cb8c5b479d59c492 /inc/scene.hpp | |
parent | 9e35115be8950e2891232027aaf4bef7be44ace2 (diff) | |
download | gbarubik-ebc517c800a90f6f0ed157e5c3bd7c3bd18165b5.tar.gz gbarubik-ebc517c800a90f6f0ed157e5c3bd7c3bd18165b5.zip |
base 3d uml setup
Diffstat (limited to 'inc/scene.hpp')
-rw-r--r-- | inc/scene.hpp | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/inc/scene.hpp b/inc/scene.hpp new file mode 100644 index 0000000..f84bcd7 --- /dev/null +++ b/inc/scene.hpp @@ -0,0 +1,20 @@ +#ifndef CANVAS_HPP +#define CANVAS_HPP + +#include "mesh.hpp" +#include "vector.hpp" +#include <cstdint> + +class Scene { +private: + usu::vector<Mesh> meshes; + std::uint32_t width; + std::uint32_t height; + +public: + Scene(); + + void render(); +}; + +#endif // SCENE_HPP |