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authorElizabeth (Lizzy) Hunt <elizabeth.hunt@simponic.xyz>2023-11-28 14:47:29 -0700
committerGitHub <noreply@github.com>2023-11-28 14:47:29 -0700
commit4dcdd32bf7578acf3ea9bc1e98d39d82e3e1afdd (patch)
tree2d9eb3fbc17d453ee33e478bafb9936beff12eb3 /inc
parentebc517c800a90f6f0ed157e5c3bd7c3bd18165b5 (diff)
parent3197f9e40cd7079e19990c64c98de667e2457d75 (diff)
downloadgbarubik-4dcdd32bf7578acf3ea9bc1e98d39d82e3e1afdd.tar.gz
gbarubik-4dcdd32bf7578acf3ea9bc1e98d39d82e3e1afdd.zip
Merge pull request #1 from Simponic/cubeHEADmain
Cube
Diffstat (limited to 'inc')
-rw-r--r--inc/mesh.hpp6
-rw-r--r--inc/model_instance.hpp12
-rw-r--r--inc/palette.hpp7
-rw-r--r--inc/renderable.hpp2
-rw-r--r--inc/scene.hpp29
5 files changed, 36 insertions, 20 deletions
diff --git a/inc/mesh.hpp b/inc/mesh.hpp
index db465fb..91fa500 100644
--- a/inc/mesh.hpp
+++ b/inc/mesh.hpp
@@ -14,9 +14,9 @@ typedef struct TRIANGLE {
} TRIANGLE;
class Mesh {
-protected:
- usu::vector<VECTOR> m_vertices;
- usu::vector<TRIANGLE> m_triangles;
+public:
+ usu::vector<VECTOR> vertices;
+ usu::vector<TRIANGLE> triangles;
};
#endif // MESH_HPP
diff --git a/inc/model_instance.hpp b/inc/model_instance.hpp
index a8bbee0..8126278 100644
--- a/inc/model_instance.hpp
+++ b/inc/model_instance.hpp
@@ -5,13 +5,19 @@
#include "renderable.hpp"
#include <tonc.h>
-class ModelInstance : Renderable {
+class ModelInstance : public Renderable {
private:
+ std::shared_ptr<Mesh> m_mesh;
FIXED m_scale;
- VECTOR m_rotation;
+ VECTOR m_rot; // though technically "FIXED"'s, these are simply s32's
+ // where [0, 2pi] -> [0, 0xFFFF] in the x,y,z axes
VECTOR m_pos;
- std::shared_ptr<Mesh> m_mesh;
+public:
+ ModelInstance(std::shared_ptr<Mesh> mesh, FIXED scale, VECTOR m_rotation,
+ VECTOR m_pos);
+ void add_pos(VECTOR d_pos);
+ virtual void render(std::shared_ptr<Scene> scene_context);
};
#endif // MODEL_INSTANCE_HPP
diff --git a/inc/palette.hpp b/inc/palette.hpp
index 1850835..e45e9cf 100644
--- a/inc/palette.hpp
+++ b/inc/palette.hpp
@@ -10,11 +10,12 @@ constexpr std::uint8_t pal_len = 255;
constexpr std::uint16_t cube_colors[6] = {CLR_WHITE, CLR_YELLOW, CLR_RED,
CLR_ORANGE, CLR_BLUE, CLR_GREEN};
-constexpr void put_palette(std::uint16_t *palette_address) {
+void put_palette(std::uint16_t *palette_address) {
toncset16(palette_address, CLR_BLACK, 1);
- toncset16(palette_address + 1, CLR_WHITE, 1);
+ for (std::uint32_t i = 0; i < 6; ++i)
+ toncset16(palette_address + i + 1, cube_colors[i], 1);
+ // TODO: PALETTE GRADIENT IN ALPHA DIMENSION (BRIGHTNESS)
}
-
}; // namespace palette
#endif // PALETTE_HPP
diff --git a/inc/renderable.hpp b/inc/renderable.hpp
index 7f72e51..83b7596 100644
--- a/inc/renderable.hpp
+++ b/inc/renderable.hpp
@@ -7,7 +7,7 @@ class Scene;
class Renderable {
public:
- virtual void render(std::shared_ptr<Scene> scene_context);
+ virtual void render(std::shared_ptr<Scene> scene_context) = 0;
};
#endif
diff --git a/inc/scene.hpp b/inc/scene.hpp
index f84bcd7..6dd4c35 100644
--- a/inc/scene.hpp
+++ b/inc/scene.hpp
@@ -1,20 +1,29 @@
-#ifndef CANVAS_HPP
-#define CANVAS_HPP
+#ifndef SCENE_HPP
+#define SCENE_HPP
-#include "mesh.hpp"
+#include "model_instance.hpp"
+#include "renderable.hpp"
#include "vector.hpp"
#include <cstdint>
+#include <tonc.h>
class Scene {
-private:
- usu::vector<Mesh> meshes;
- std::uint32_t width;
- std::uint32_t height;
-
public:
- Scene();
+ usu::vector<std::shared_ptr<Renderable>> renderables;
+ std::tuple<std::uint32_t, std::uint32_t>
+ viewport_dimension; // <width, height>
+ std::tuple<std::uint32_t, std::uint32_t> scene_dimension;
+ VECTOR directional_light;
+ FIXED z_plane;
- void render();
+ Scene();
+ POINT project_2d(VECTOR vertex);
+ POINT viewport_to_scene(POINT p);
+ void draw_line(POINT p0, POINT p1, std::uint8_t pal_idx);
+ static inline void render(std::shared_ptr<Scene> scene_ctx) {
+ for (std::shared_ptr<Renderable> renderable : scene_ctx->renderables)
+ renderable->render(scene_ctx);
+ }
};
#endif // SCENE_HPP