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Diffstat (limited to 'Makefile')
-rw-r--r-- | Makefile | 188 |
1 files changed, 188 insertions, 0 deletions
diff --git a/Makefile b/Makefile new file mode 100644 index 0000000..b67dee2 --- /dev/null +++ b/Makefile @@ -0,0 +1,188 @@ +#--------------------------------------------------------------------------------- +.SUFFIXES: +#--------------------------------------------------------------------------------- + +ifeq ($(strip $(DEVKITARM)),) +$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM") +endif + +include $(DEVKITARM)/gba_rules + +#--------------------------------------------------------------------------------- +# the LIBGBA path is defined in gba_rules, but we have to define LIBTONC ourselves +#--------------------------------------------------------------------------------- +LIBTONC := $(DEVKITPRO)/libtonc + +#--------------------------------------------------------------------------------- +# TARGET is the name of the output +# BUILD is the directory where object files & intermediate files will be placed +# SOURCES is a list of directories containing source code +# INCLUDES is a list of directories containing extra header files +# DATA is a list of directories containing binary data +# GRAPHICS is a list of directories containing files to be processed by grit +# +# All directories are specified relative to the project directory where +# the makefile is found +# +#--------------------------------------------------------------------------------- +TARGET := $(notdir $(CURDIR)) +BUILD := build +SOURCES := src +INCLUDES := inc +DATA := +MUSIC := +GRAPHICS := graphics + +#--------------------------------------------------------------------------------- +# options for code generation +#--------------------------------------------------------------------------------- +ARCH := -mthumb -mthumb-interwork + +CFLAGS := -g -Wall -O2\ + -mcpu=arm7tdmi -mtune=arm7tdmi\ + -std=c++20 \ + $(ARCH) + +CFLAGS += $(INCLUDE) + +CXXFLAGS:= $(CFLAGS) -fno-rtti -fno-exceptions + +ASFLAGS := -g $(ARCH) +LDFLAGS = -g $(ARCH) -Wl,-Map,$(notdir $*.map) + +#--------------------------------------------------------------------------------- +# any extra libraries we wish to link with the project +#--------------------------------------------------------------------------------- +LIBS := -lmm -ltonc + + +#--------------------------------------------------------------------------------- +# list of directories containing libraries, this must be the top level containing +# include and lib. +# the LIBGBA path should remain in this list if you want to use maxmod +#--------------------------------------------------------------------------------- +LIBDIRS := $(LIBGBA) $(LIBTONC) + +#--------------------------------------------------------------------------------- +# no real need to edit anything past this point unless you need to add additional +# rules for different file extensions +#--------------------------------------------------------------------------------- + + +ifneq ($(BUILD),$(notdir $(CURDIR))) +#--------------------------------------------------------------------------------- + +export OUTPUT := $(CURDIR)/$(TARGET) + +export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ + $(foreach dir,$(DATA),$(CURDIR)/$(dir)) \ + $(foreach dir,$(GRAPHICS),$(CURDIR)/$(dir)) + +export DEPSDIR := $(CURDIR)/$(BUILD) + +CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) +CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) +SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) +PNGFILES := $(foreach dir,$(GRAPHICS),$(notdir $(wildcard $(dir)/*.png))) +BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) + +ifneq ($(strip $(MUSIC)),) + export AUDIOFILES := $(foreach dir,$(notdir $(wildcard $(MUSIC)/*.*)),$(CURDIR)/$(MUSIC)/$(dir)) + BINFILES += soundbank.bin +endif + +#--------------------------------------------------------------------------------- +# use CXX for linking C++ projects, CC for standard C +#--------------------------------------------------------------------------------- +ifeq ($(strip $(CPPFILES)),) +#--------------------------------------------------------------------------------- + export LD := $(CC) +#--------------------------------------------------------------------------------- +else +#--------------------------------------------------------------------------------- + export LD := $(CXX) +#--------------------------------------------------------------------------------- +endif +#--------------------------------------------------------------------------------- + +export OFILES_BIN := $(addsuffix .o,$(BINFILES)) + +export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) + +export OFILES_GRAPHICS := $(PNGFILES:.png=.o) + +export OFILES := $(OFILES_BIN) $(OFILES_SOURCES) $(OFILES_GRAPHICS) + +export HFILES := $(addsuffix .h,$(subst .,_,$(BINFILES))) $(PNGFILES:.png=.h) + +export INCLUDE := $(foreach dir,$(INCLUDES),-iquote $(CURDIR)/$(dir)) \ + $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ + -I$(CURDIR)/$(BUILD) + +export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) + +.PHONY: $(BUILD) clean + +#--------------------------------------------------------------------------------- +$(BUILD): + @[ -d $@ ] || mkdir -p $@ + @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile + +#--------------------------------------------------------------------------------- +clean: + @echo clean ... + @rm -fr $(BUILD) $(TARGET).elf $(TARGET).gba + + +#--------------------------------------------------------------------------------- +else + +#--------------------------------------------------------------------------------- +# main targets +#--------------------------------------------------------------------------------- + +$(OUTPUT).gba : $(OUTPUT).elf + +$(OUTPUT).elf : $(OFILES) + +$(OFILES_SOURCES) : $(HFILES) + +#--------------------------------------------------------------------------------- +# The bin2o rule should be copied and modified +# for each extension used in the data directories +#--------------------------------------------------------------------------------- + +#--------------------------------------------------------------------------------- +# rule to build soundbank from music files +#--------------------------------------------------------------------------------- +soundbank.bin soundbank.h : $(AUDIOFILES) +#--------------------------------------------------------------------------------- + @mmutil $^ -osoundbank.bin -hsoundbank.h + +#--------------------------------------------------------------------------------- +# This rule links in binary data with the .bin extension +#--------------------------------------------------------------------------------- +%.bin.o %_bin.h : %.bin +#--------------------------------------------------------------------------------- + @echo $(notdir $<) + @$(bin2o) + +#--------------------------------------------------------------------------------- +# This rule creates assembly source files using grit +# grit takes an image file and a .grit describing how the file is to be processed +# add additional rules like this for each image extension +# you use in the graphics folders +#--------------------------------------------------------------------------------- +%.s %.h: %.png %.grit +#--------------------------------------------------------------------------------- + @echo "grit $(notdir $<)" + @grit $< -fts -o$* + +# make likes to delete intermediate files. This prevents it from deleting the +# files generated by grit after building the GBA ROM. +.SECONDARY: + +-include $(DEPSDIR)/*.d +#--------------------------------------------------------------------------------------- +endif +#--------------------------------------------------------------------------------------- |